Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
A recreation of the Pirates of the Caribbean ride at Disneyland in California.
Fixed sound to work = there were 23 custom sounds not working. Added sound.cache file. Fixed map image file. Fixed outrotitle image file. Updated link to download to gamemaps. Enjoy all!
r.a.t.z.f.a.t.z. - referencing a thousand zombie films at this zurvival
This is public nuisance 'plus' a survival map. The setting may be offending to convinced hardcore-FPS-gamers and genre-lovers.
The second contest of our group had 'Zombie Movie Survival' as theme. Two maior obstacles to me:
the only zombie movie I've ever seen is the original "Night of the Living Dead". And sur...
During the day, it's a place of joy. But you aren't here during the day.
There are no jump scares in this map.
Version 1: Released (no longer available)
Version 2: Released (current)
Version 3: Unreleased (cancelled)
Content was built with official L4D2, which means no custom models, scripts, sounds and textures were ported. It was also ...
Prepare yourselves, the bells have tolled! Shelter your weak, your young and your old! Each of you shall pay the final sum! Cry for mercy; the reckoning has come!
Fight the Headless Horseman in this unique boss arena
Boss fight/arena are loosely based on World of Warcraft's interpretation as well as European folklore and other medias/films/games.
(Myself) Roflmahwafflz: ...
A survival map set on a Mayan temple in the midst of the apocalypse.
This is my first published map, so I appreciate any fixes and suggestions which I can use to improve this map.
Thanks, and have fun!
It's also available in the Steam Workshop (see the changelog for the link)
Halloween Mode -
A darker, spookier version of the map which comes with explosive pumpkins. Shoot them to blow up...
Version 2.0.1 available now including fixes for prop ERROR signs and more!
The survivors find themselves stuck on the ill-fated ocean liner with a ship full of disease-ridden zombies. They must make their way from their 2nd class cabin on F-Deck up to the Boat Deck where they must fight to escape on a lifeboat. Along the way they will venture through some of the most famous parts of the ship...
One Hill of a City...
Left 4 Duluth - a local art and music showcase - offers four new chapters of mayhem set in this idyllic Northland city. Battle lifeless zombie hordes as you travel through UMD, Fitger's, the Skywalk, and Canal Park - where safety lies just across the iconic Lift Bridge...
Our mod has maxed out the limits of the Source Engine. Carmack's code can take little more ;) Please...
It's a small map, dedicated to the RTCW and L4D2 community.
This is the first beta version, a conversion of the original RTCW mp_beach map. Survivors must obtain the top secret documents, then safely escape from the basement after transmitting it.
Welcome in small ancient castle. You have two choices. Survive for long time as you can or survive and escape from this nightmare. Only you know that choice is better for you; so Kill all Zombies and Survive !!! When you find any bugs contact me. Don't forget on feedback...
INFO: I'm recommending download by workshop because addons have auto update: www(dot)steamcommunity(dot)com/sharedfiles/f...
As requested by Sev of L4Dmaps, Here is the Unreleased Polished Beta map of The Parish. It took a lot of time to get this campaign to work and play as it is now. It combines the first two maps of The Parish as one. Now has all 4 maps fully playable! Please read change-log before rating. Have added many new things to the maps in this update! Check change-log to see what. More accessible building...
This survival and scavenge map is based on the movie by the same name and Danvers State Mental Hospital which was torn down in 2006. In it, you'll find custom melee weapons and a whole new soundtrack.
This version does not include the custom infected.
This survival and scavenge map is based on the movie by the same name and Danvers State Mental Hospital which was torn down in 2006. In it, you'll find custom melee weapons, common infected, special infected and a whole new soundtrack.
Special thanks to Splinks for allowing us to use his special infected.
Glowing One (Spitter)
Failed FEV Subject (Charger)
Blood Sucker V2 (Smoker)...
After nearly 5 years of work, I'm happy to bring you: Day Break!
The survivors must escape San Francisco before the military bombs it! The survivors have to make their way out of the city, crossing the Golden Gate, and take a boat to Alcatraz Island.
The Survivors head to Disneyland after hearing it is a military evacuation zone, only to find it completely overrun by zombies. Might as well have some fun while we're here.
Black_Stormy for the Gargoyle and Brer Rabbit models
Rick_D for the Palm Tree models
Nebukadnezar for foliage models
foil for graffiti textures
A CS 1.6 port to Left 4 Dead 2, cs_estate, with tweaked things for survival aspect and L4D world.
Future updates will add some things, like a dialogue for survival start, that sort of thing.
Positive feedback is really appreciated
This is de_piranesi from Counter-Strike: Source, ported to l4d2 by me. Unlike other css survivals this map has 4 Counter-Strike weapons.
- Mewlava for making map poster
Note: Css weapons doesn't do damage unless you play on local and after first time call a vote 'return to lobby' and start game again. However map is playable without css weapons.
A trip through the underground of a city to reach a train station for evacuation.
This campaign is base on the industrial side of Philadelphia, with the original survivors.
There are few optional crescendos in the campaign including light generators. Either play in the dark or light your way, with a small penalty of a crescendo.
Download the Addon below to enjoy the campaign with the L4D1 comm...
A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns.
The survivors get kicked out of Nick Smith's car (then it crashes) and they have to go on their own for a while to a subway and then to a pier.
Credits in Change log.
Hashima island, commonly known as 'Gunkanjima' (meaning Battleship Island) is an abandoned mining town located on an island West of Japan. Years of harsh weather conditions have turned the island into an urban ruin.
Features a weather cycle: Every 5 minutes, the sky darkens and rain starts pouring. JimOnions created this beautiful TTT map, which I ported to L4D2 survival. Thanks to K1CHWA, Nic...
A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyoto's Kiyomizu temple, before moving further into the mountains the next morning.
Includes versus mode, which works but wasn't tested much as it was only included as a bonus. Also includes survival mode in 3 of the 5 maps.
Marcel at CG Textures