Survivors have found themselves trapped in a sadistic course created by an AI. Can you brave through all the traps and shenanigans to leave this "Complex" alive?
Highly inspired by Questionable Ethics campaign, but harder and smaller in scale because time constraint is a thing. Highly recommended to play CO-OP Only as bots will do everything in their power to die in this campaign. No...
BOT - Battle Ogress Toys
"We are at the big house!" coach says it right. Welcome to the 15-Minute-Mini-Map with a Scavenge Finale in a single oversized room.
With the the exclusive glow-card-edition, the mouth-painted textures and a big can of Sauerkraut, it offers the perfect place for a harmonious supper with friends.
It is far away from the adrenaline soaked everyday business. Be...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
Absolute Zero; a close to 24 years of modding, 24 engines.
This project was created for and dedicated to 3 good friends,
wherever you are: D.M.C., 2009 - 2017
Christopher 'Soul' Toth; Cory Nelson - Lead Tester; The Master - Tester; Mr. Deagle - Tester; Laggmuch & Group - Versus Testers; Dangerous Person/R.T. Frisk - Source Support 2.0!; [TSF] LordNitro|LTD - Sou...
An incident with the chopper forces the survivors to get into a big house in the middle of Raccoon Forest...
-THINGS YOU HAVE TO KNOW:
Important: Enable the instructor hints in Options>multiplayer. This campaign use custom hints to help you with items and puzzles
0. I'm not an english master (my languaje is Spanish :P )
1. This addon IS NOT AN EXACT RECREATION, it is a campaign based on R...
This campaign is not Left 4 Dead 2 'plot' friendly. Meaning if you're an hardcore zombie killer; this campaign isn't for you. This campaign isn't designed to be a 'zombie-filled' experience because it tells another story (..or 10) This campaign features only ONE giant chapter. So only ONE saferoom exists. -- And that's at the end.
*NO rescue closets.
FAQ: What's the story?
The villagers on the Baltic Sea were wating for Christmas as every year. But this time it wasn't Santa who came down the chimney...
...And what exactly came out of it was quite shadowy. Soon the creatures whispered through the entire settlement, and there was not much left of the once happy celebration. Are you going to meet these unfeeling phenomena- before there are roasts?
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
** FIXED Every changelevel - each one was to an incorrectly named next map. FIXED **
Poop and more poop. Poop galore! Toilets and shitty mini games as well, oh yeah! Poopy zombies and tier 2 L4D2 shite and upgrades to butt, I mean boot! Very hard campaign. Puzzles require thought, and anyone rushing will fubar his or her whole team. This one is for the patient grown ups. If you wear Depends,...
Added a stringtable_dictionary.dct to the second map so servers will not crash when a new player joins. WILL NOT WORK WITH THE OTHER VERSIONS HERE ON GAMEMAPS OR THE WORKSHOP. But those versions crash anyways, so you're welcome!
You start in the Kokiri Forest and work your way to the forest temple, then fight your way through the temple where you have to defeat a truly terrifying boss monster...
MAKE SURE TO ENABLE HINTS. The survivors crashed in their helicopter in the heart of the city, right smack dab in the middle of the zombie apocalypse. Now they need to solve the mysteries and puzzles to fight their way out of thes city.
***Look in the changelog after playing through or if you get stuck and I mean really REALLY stuck in a puzzle).***
MAKE SURE TO ENABLE HINTS!
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
The Punisher is my latest campaign, I built this in order to get back into hammer world editor. The maps are big and there is little information on where to go, so look around and get lost but have fun and keep your wits about you as you may not be able to see where you are going!!!
Changes made to The Punisher campaign -
Map 1 - The Mine:
UPDATE 1.4 has been released!
Hello Survivors! Are you ready to fight your way out of Hell once again?
Yes? Well, it's time to prove it!
Download this big one-map campaign inspired by the Jupiter factory seen in the PC game "STALKER Call Of Prypiat".
It has everything a survivor needs to enjoy a rainy day with his friends:...
Icelander was my first map in 2012, is a remake of the original survival map "Icelander" In Serious Sam HD The Second Encounter, of curse as it was my first map the environment where missing texture where totally bad, so i finally decided after some years to give my first work a better design.
Here is the HD Version!. Check out also my Nuketown Map. I would like to do more maps but i ...
One of the Battleground mode maps from Revelations 2012, backported to Left 4 Dead 2 as a survival mode map.
For some reason, I never uploaded this to GameMaps. Only to the Workshop. But it's here now!
Survivors must fight their way through an infested city before holding out for a rescue helicopter on the rooftops.
Level 1 name : Red Streets
Level 2 name : Red Roofs
Game-time: 20-30 minutes.
Campaign status: Complete [open to bug fixes]
Leaving Home - You are leaving home after an unknown outbreak.
Disclaimer: This is the first campaign that i have made, there are two safe rooms that only have med pacs, this is by design
With special thanks to DeepThunder for the help