Version 1.1 - Epilogue
A 1 map final escape from the frozen northern wastelands after your C130 pilot crashes. Find a path down the mountain and escape.
Tarp Crate models & textures (c) Crowbar Collective, the Black Mesa team, under the CC BY-NC 3.0 license
Tank Music by (c) Jeff Broadbent
**ENABLE HINTS (drive the train)
**VMF (MAP FILE) IS IN THE VPK, OPEN IT WITH GCFSCAPE!
An incident with the chopper forces the survivors to get into a big house in the middle of Raccoon Forest...
-THINGS YOU HAVE TO KNOW:
Important: Enable the instructor hints in Options>multiplayer. This campaign use custom hints to help you with items and puzzles
0. I'm not an english master (my languaje is Spanish :P )
1. This addon IS NOT AN EXACT RECREATION, it is a campaign based on R...
9/9/2017 Absolute Zero V 1.0
This project was created for and dedicated to 3 good friends,
wherever you are: D.M.C., 2009 - 2017
Christopher 'Soul' Toth; Cory Nelson - Lead Tester; The Master - Tester; Mr. Deagle - Tester; Laggmuch & Group - Versus Testers; Dangerous Person/R.T. Frisk - Source Support 2.0!; [TSF] LordNitro|LTD - Source Support; Darkeyes - Concep...
Let's Build: Deconstruction 2, has arrived! Thanks to Rimrook's updated 'Let's Build' system you can now experience a complete single map campaign, featuring... - New 'Let's Build' mechanics. - Lootable corpses. - Upgraded gascans mechanics. - And much more...
Note: Due to the complexity of this map, I suggest disabling any map and/or sourcemod plugin you're currently using in order to avoid ...
This is a Survival map for Left 4 Dead 2, More information below.
NOTE: This is my first map i've created for L4D2, so it may have some bugs.
4 survivor positions in determined place.
Weapons, melees, bombs and minigun.
Worked navigation-mesh for survivor bots.
HDR, 3D Skybox and cubemaps.
Moving lamps and some physic props.
If you want to help with this map, please send me a comment or PM.
It's been a long road since I started this project shortly before Left 4 Dead 2 was released about 8 years ago, but I'm happy to share with you my custom campaign:
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate b...
Welcome back to ToyZ! Now featuring more escape routes!
This map is still in its beta phase so expect to experience some bugs.
Current list of errors to fix:
Remove floating molotov
Console name: "toyzpart2"
Şişko Pattes Heavy
Added a stringtable_dictionary.dct to the second map so servers will not crash when a new player joins. WILL NOT WORK WITH THE OTHER VERSIONS HERE ON GAMEMAPS OR THE WORKSHOP. But those versions crash anyways, so you're welcome!
You start in the Kokiri Forest and work your way to the forest temple, then fight your way through the temple where you have to defeat a truly terrifying boss monster...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden and graphically broken "c5m1_waterfront_sndscape" map to its original and playable condition, along with four other rebuilt and beta-inspired maps. "c5m1_waterfront_sndscape" appeared to be a test map showing off its soundscapes. The Parish was originally planned to start in early morning, and end in the...
(The maps are not mine are a compilation of what I found in the workshop related to Hold Out.)
These maps are for mutation: Hold Out
It could be said that this expands the mutation since there are only two maps that are: Challenge - Training.
Now all the maps of Left 4 Dead 2 and some Left 4 Dead 1. They can be played in this style of game
Obviously all the credit is directed to the origina...
Counter-Strike: Global Offensive map port. Includes a Survival Mode and a Scavenge Mode.
This is NOT original work, all I did was modify some areas to be suitable for Left 4 Dead 2, all credit goes to Valve for the maps.
If you have any bugs and errors please contact me.
Wow, sorry all, this one got evil with me. Good to go now. Gauntlet back working on final map and the two pink graffiti textures fixed. Turn on hints if you want them. They are in the map. The campaign is now as complete as it will ever be, but will not ever be final. It is playable from beginning to end and has some small bugs (very few). It is not yet fully optimized in map 5, but now that PC...
Destination: Survival mode
2 map from tv series The Walking Dead
For more information go to steam workshop /left 4 dead 2
In the absence of sounds in the jukebox should type in console (~): snd_rebuildaudiocache
"We are at the big house!" Coach says it right.
The 3 map campaign tries to enchant you with the charm of its hand-painted textures and mouth-blown models. It impresses with blabla and and a lot of farblbarbl. Nah! Why should I describe something in adult words when it is actually quite childish? Become a child again, get back to the toystore and battle with ogress toys!
- play a ro...
A five map campaign
Finish the tower if you can
For those think too less zombie or too many you may create these file in your l4d2 game folder scripts\vscripts
these script will run once you entered the map
Msg("Preparing to own the Survivors\n");
local Dopts = DirectorScript.DirectorOptio...
Sky High Survival (BETA)
One step closer to heaven...
This survival map is heavily inspired by No Mercy's finale. Survive for as long as you can in the abandoned evac zone on top of the 1st Bank and Trust building.
Use of Game Instructor is highly recommended!
This map is based on Resident Evil 5 mercenaries mode and it uses music from the game itself (owned by CAPCOM)
The map can be played as a classic L4D2 survival match or a custom mutation, which contains the real mercenaries mode with timer countdown and some new features.
Play it on local server only. I made a custom menu window to make it easier to find.
If you want to play via console:
This is a full fledged campaign modeled after the original L4D campaigns. Some liberties were taken expanding Black Mesa East to fit the pacing of first levels. As much of Ravenholm was retained as possible, though various changes were made to better fit the game play of L4D and assist with bot navigation. There's been a few other ports of this already, but it was started long before L4D even h...
This campaign now has 6 maps with a new additional map: AI. Basically in this map, you will, as promised in Map 4, fight against one of the AI Core who runs the course. Remaining bugs and new stuff that has been added will be detailed in more depth under the Changelog.
This boss fight is balanced for Single Player Normal Difficulty.
Survivors have found themselv...
An original Survival Map, with a small mansion-esque building acting as the battlegrounds. This contains a copy of the Counter-Strike Knife & a custom Keyboard Melee Weapon. Alongside support for the Gnome Guardians Mutation & the United We Stand Mutation.
All foundations have an end, but how long will they last?
This campaign is not Left 4 Dead 2 'plot' friendly. Meaning if you're an hardcore zombie killer; this campaign isn't for you. This campaign isn't designed to be a 'zombie-filled' experience because it tells another story (..or 10) This campaign features only ONE giant chapter. So only ONE saferoom exists. -- And that's at the end.
*NO rescue closets.
FAQ: What's the story?