- jump_rj_trainingBeta
10 Beginner jumps, 8 Advanced jumps. The idea behind the map was to create an environment where new players and experienced players could converse on the same turf. The map was not designed toward experts, and instead caters to the inexp...
- koth_pokemon_stadiumBeta
Introducing the King of the Hill Pokemon Stadium map. And I mean THE Pokemon Stadium map. This Pokemon Stadium map is better than all the rest. Why is it better do you ask? Because this map has FOUR DIFFERENT TERRAIN TYPES!
- ctf_el_subterraneoBeta
This is a capture the flag map in a desert called El Subtereno. The map takes place in a Mexican styled desert with a 2Fort-esque layout.
- jump_bob
Jump_bob is a great map for both amateur and skilled demo-man jumpers. 19 jumps of special techniques that can be utilized in practical ctf play such as positioning, air control, maximizing distance, and air strafing.
- pl_floodgatesBeta
A rainy day in the alpines--filled with explosions! This map features an alpine style with a reminiscence of VALVe's arena_lumbermill doodads.
- skill_ngcoop
This map is for two people to work together as engineers to finish it. Every puzzle is possible with one blue and one red engineer. Use your buildables and other strategies to complete each puzzle.
- jump_skill_seven
This is an intermediate rocket jumping map consisting of seven jumps. All jumps are possible by either soldier or demoman.
- cp_hotrodBeta
This map is a simple A/D map to enjoy a game. I have it of three rounds, and it is a map such as orthodox DUSTBOWL having two CP.
- koth_warzone
Little KotH map focusing on height advantage for demos and soldiers. It is for demomen and soldiers. Both classes can use their projectiles' knockback to gain a height advantage, so that was taken into account when creating it. You're no...
- koth_warehouse
Small map that can fit 32 players (16 per side) Basic KOTH play style. Map is in its final version. Compared to other warehouse maps the hallow containers are now models and should not cause 'black' texture errors.
- cp_gydan
cp_gydan is a small, fast and chaotic map. Its main focus is on close-quarters combat and lots of death. The level is based on the new alpine setting. It has four capture points A through D. It's an attack and defend map and it's meant t...
- cp_whitebase
Gundam White Base type of defense. Sneak into the other teams side to take over the base. Gundam course, Cannon Gun, fully reproduce the familiar mobile suits and tank guns dispenser featuring halloween characters that move with mascot.
- Air Shot DefenseBeta
Scouts are launched into the air from pipes and your goal is to shoot them out of the sky. This map can be played as single player to gain some practice. Good luck!
- Wacky RacesBeta
Each team will race and defend there vehicle through a course in this map called Wacky Races.
- cp_toy_fort
Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway.
- pl_cranetopBeta
Map name: pl_cranetop Description: A 3-stage Payload map for Team Fortress 2
- pl_dustbowlBeta
pl_dustbowl started as a joke, to prove my point that goldrush is dustbowl v2. but seeing as everyone loves it and its a blast to play. i thought everyone else would like to play it. if you like this map please check out cp_dock2 as well...
- Airshot
This is a training map for soldiers and demoman with a decent amount of hours accumulated playing that class, and what this map allows you to do is train and develop improved mid-air shot rockets against flying bots.
- cp_shock
This map has been trough 2 big beta tests, played it on a lot of servers and made the map less sniper friendly, added a building on ccontrol point b, 70 seconds setup, faster respawn if A is capped, better balance, made the fps better, a...
- ctf_nordhaven_specialBeta
Nordhaven is a quiet village in the northern regions, where the midwinter festival is one of the most important times of the year for the inhabitants. They celebrate the coming of the new year by exchanging gifts, getting drunk and engag...
- cp_silo_c-a10Beta
The original idea was to recreate Sector C from the original Half-Life. After some thought we realized this would be boring and the layout of sector C is not TF2 friendly. So we took the idea of Sector C and decided to make it Sector C f...
- pl_redshipBeta
RedShip is a two part map that consists of Stage 1: The Assault during which the BLU team assaults RedShip in order to take possession of it, and Stage 2: The Retake, where the RED team tries to take back their ship.
- cp_causewayBeta
This is a classic control point style map. Based very loosely on the map 'Orange X'.
- pl_bunkerBeta
This is a payload map (pl_bunker) with a unique architecture design and is lots of fun.