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RE:OUT Mutation 1.0 *UPDATED*
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*NOW UPDATED* it's far more playable now :) So this is my attempt (in a very early stage) of adapting the resident evil outbreak gameplay, to left4dead2. While playing resident evil campaigns i felt like the running and the gunning really didn't fit for them, so i started this as a project to myself to have fun with friends and having that old feeling that resident evil gave back. I love messing around with convars, you can really do a lot of intersting stuff and this is really a little example. It's alpha, so of course it's not a Mutation for now, it will be in a future update, but for now you'll have to run it as a standard l4d game, and yes, weapon scripts were modified too, i was not willing to remove them as i'm still fondling with them, so i would suggest you to download the nailgun from the steam workshop :P Tank controls, weak weapons and low ammo, really what could you ask for more? I really took inspiration from Richy221's Resident Evil Outbreak Campaign :p it really impressed me so much that i wanted to make a gamemode to fit with it, and really, all the other resident evil campaigns, i love them all. In a distant future, i'll have to learn to use squirrel to make this gamemode really worth it, but to be fair i'll have a friend do that for me :P i'm too lazy. Hope you like it, or if you hate it, really let me now, let's make the best mutation ever.
// and forgot to remove the alpha files =_='' // // forgot to remove the crosshair // =-='''' 12/20/16 ========
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Version 1.0 Beta
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My immersion broke lol