Left 4 Dead 2.75 Version 3.1
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THE LAST UPGRADE IS HERE! This mod has won 3 Member Awards and there are over 150 changes (the other mod had over 100.) It will seem like a different game! Version 3.1 changes: There's no friendly fire, the population is completely new, the knife does 250 damage (not 200), there's a Hunter in the Church, damage, range, *********** power, and layers for the SG552, MP5, Scout Sniper, and AWP Sniper were changed, making these weapons the ones to have! Population changes: no Jimmy Gibbs, clowns, CEDA, zombies in suits, Mud Men, or men wearing jeans and dress shirts but lots of bikers, nurses, doctors, soldiers, and police officers and as before fallen in all campaigns. Bots are no longer morons either so they won't run into fire or Spitter goo or stand there like idiots while a special kills you. They are far more lethal than before. The award winning mods M60 Is A Minigun and Fallen Survivors In Every Campaign are still incorporated into it. I HAVE NO PLANS TO UPDATE ANY MORE OF MY 50 MODS, SO I HOPE YOU ENJOY THIS ONE! One of the subscribers to one of my my mods once said the following (though I can't verify it is true, I do believe them): "script mods dont work in multiplayer? yeah they do lol the server host just has to type sv_consistency 0 and bada bing bada boom it wont kick people out any more So, if you want to try using this or any other script in multiplayer you may want to try the above advice. Additional changes from Left 4 Dead 2.5: all weapons have different characteristics making them better (including explosives, gas cans, propane tanks, oxygen tanks, and even fireworks crates), improved melee weapons (even the cola bottles), and arms of original survivors are never invisible.
02/14/22 ======== Now there's no friendly fire, so it is not necessary to have a mod from somebody else installed to solve that issue. I had intended to add that feature before releasing version 3 but forgot, so happy Valentine's Day! Also, the thumbnail
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Left 4 Dead 2.75 ...
Version 3.1 Final
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