IMI/IWI/MRI Desert Eagle from CoD: Modern Warfare 2. This memetic Israeli pistol was designed primarily for hunting purposes but found its way into a handcannon of choice of bad and good guys alike in countless videogames. It comes in a variety of Magnum calibers, later models incorporate Picatinny rails.
Replaces the "Magnum Pistol" on CoD4 anims ported by Se7en.
What if the rail o...
Nambu Type 14 from Call of Duty: World at War. A memetically underpowered pistol (so underpowered in fact, that it inspired the small-caliber Ruger series of target pistols). It also has some reliabilty issues, such as striking pin being worn down. Its cousin, the Nambu Type 94, which can be fired by simply pressing its side due to its exposed sear, is much worse in this regard.
Replaces the d...
The modernized (hence the additional "M") version of the classic Soviet Makarov PM pistol. Improvements include a double-stack (or should I say "1,5-stack") magazine with a 12-round capacity as opposed to only 8, and a more powerful round commonly known as 9x18 PMM. Neither the pistol nor its ammo gained popularity, mostly due to the ammo being potentially overpowered for th...
Suppressed FN Five-seveN with a 1st-gen Viridian X5L and Walther P99 from Call of Duty: Modern Warfare 3. Replaces the Pistols on KF2 (single) and Strifer's (dual) animations.
As requested by gunsandpugs18, hence an odd pistol combo on an odd animation combination. These were actually done earlier than my own Workshop USP/P99 combo. Now I have un-mothballed it and fixed the flashlight's rotati...
*read this before using my weapon script* *read changelog for updated*
i made this script because i don't want to be bored when playing left 4 dead 2.
and actually i made this script for single player mode. but you can use this script for realism mode if you want.
what's this script do?
- crosshair going wide when moving (may make you little annoy).
- all gun (not include M60, Grenade Launc...
Springfield Armory PX9109L with brown Simonich Gunner grips and Wilson Combat 47D magazines from Call of Duty 4: Modern Warfare. Even after more than a hundred years, this classic American pistol is still loved and produced by almost every other company in numerous variants. There's no shortage of custom grips, triggers, and even mainspring housings on the market.
Replaces the "Magnum&quo...
This mod kills specials with ONE shot from ANY distance and gives you 16-shots with dual pistols, which is realistically what you'd have to work with using single stack handguns. And since the pistol has the characteristics of the magnum, you no longer have to search for the magnum to have the best handgun in the game! The magnum has 8-shots and SINGLE pistols do as well.
Obviously this is a...
Paris Theodore's ASP (Armament Systems and Procedures) from CoD: Black Ops. Made for U.S. secret agents, it is basically a shortened and rounded Smith & Wesson Model 39 with transparent grips and a "guttersnipe" sighting system.
Replaces the pistols on KF2 animations ported by Lt. Rocky.
While the model isn't too bad in terms of polycount, it has a humble 256x256 texture; I even...
Colt Python with or without a Leupold scope from CoD: Black Ops. Elegant and expensive, this heavy American revolver in .357 Magnum is a worthy piece of anyone's collection. Variants with different barrel lengths are produced, with different finishes.
Replaces the "Magnum" on Arby's animations.
The Blops Python has been already done a number of times, but this one has an old-looking...
This is a skin that replaces the Magnum Pistol with an Arcade variant.
The Golden Magnum was a decorative version of the Magnum Pistol distributed to players who participated in the "Location Test" event. In this event, players could play the arcade before it was distributed around the country. Those who brought NESICA cards with them, and registered the game in them got promotional ...
I hope everyone likes this mod, as I consider it my best ever (and as of 9/11/2018 it also works in The Passing.)
This mod changes over 100 things, so it will seem like a different game if combined with other mods. Major changes: MANY population changes, Magnum handguns have 6 shots now but shoot buckshot and do 5X the damage as before (perfect for revolver mods obviously), pistols do 3X the...
Here it is the C.A.P.P.E.R from Team Fortress 2
Replace Magnum on Arby26 Animation comes with Sound
Bugs: player holding a gun is not good
Svdl - Models/Textures
Valve - Sounds
Arby26 - Animation
Hariss - Commpile
Upload this to L4D2 Workshop
To celebrate that exactly one year ago today I uploaded my first mod, I give you my 33rd mod!
This is a new mod entirely, and is noticeably different than 5-Shot Buckshot Revolvers or 6-Shot Snakeshot Revolvers. This ammunition can kill ANYTHING with ONE shot from ANY distance and uses buckshot instead of a bullet. The pattern it uses is very wide, especially with the magnum and that makes i...
Behold, the pea shooter, the weakest gun in the world!
There is very minimal recoil.
Accuracy is almost 100%.
Magazine now holds 1 round instead of 15.
Damage is now 1. Kills a common infected in 25 shots.
Range was changed from 1500 to 100. Shooting a pea doesn't go far apparently.
To install, click the download button.
Then extract the file and retrieve the .vpk.
Now there are 2 things you...
This is version 1.2 and you may see the details regarding the changes in the change log.
Now pistols have MAGNUM handling, etc. so you don't have to search for one or spawn one! And you may still dual wield them if you want! Magnums are still around but give you no advantage, given you get the pistol right away. This ammunition kills anything with one shot and gives you 19 shots per magazin...