Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
The mod gives you 200 rounds with the M60 and performance is greatly enhanced. Power, range, *********** layers, and *********** power were all greatly improved.
You can now use specialty ammo and lasers with an M60 and instead of 150 rds. you'll have 999! But only 200 can be in the gun at once, so reload when you are ALMOST empty. If you don't the game makes you drop it. But if you reload be...
Here are SOME of the new features:
* The M60 now has 200 rounds instead of 150, 10X the damage, a range of 81,920 instead of 3,000, 10X the *********** power, and 100X the *********** layers.
* The pump shotgun does 380 damage, not 25, has a range of 4,000 not 3,000, penetrates through 3 layers not 2, and has *********** power of 40 not 30.
* The chrome shotgun does 380 damage, not 31, has a ...
Credits to Rise, Stot, Urik & ihcorochris
There was a conflict between these 3 addons so I decided to fix it, with a little help from my friend Skessler I was able to make the combination h t t p s : / / y o u t u . b e / 4 c 8 w H F X B z 9 0 *gamemaps urls is for good xd no for spam*
Custom weapon & item model
Reanimations & reskins
All guns replaced with COOL ANIMATION/ REPLACED WEAPONS.
This is the compilation of WEAPONS of different authors.
If you want other compilation, just comment it down. :>
Most noticeable feature:
Oh! The boomer bile is blood, and replaces all ugly boomer green slime.
The Grenade Launcher has 6 bullets not 1.
The M60 is reloadable, but please reload before 0. It drops when 0.
Replaces: Minigun Sounds
During the YouTube war between Keemstar and Ethan Klein, it's up to me to submit this one for the Classic Mounted gun in L4D Universe.
Team Fortress 2: Audio
Alester Wick: Edited
YouTube: H3H3 puts a hurt on Keemstar and declares war on Adpocalypse 3.0
This is a collection of mods for my map 《Hometown》, which replaces most of the weapons that are biased towards World War II style; the zombie model replaces TANK and WITCH.
This will bring you a different experience!
（正确的链接请去掉c o m中间的空...
This mod makes weapon M60 shoots an explosive bullet. also makes m60 to spawns along with other weapons(random)
***Explosion bullet will not explode if shot too close.
***Explosive bullet in this mod isn't same as vanilla explosive bullet. I used env_explosion as an effect***
***This mod doesn't add any ammunition into the weapon such as vanilla ex...
Replaces: Mounted Minigun
YOU'LL PAY FOR WHAT YOU'VE DONE!
-Patriarch, Grand Entrance for the Final Wave
Tripwire Interactive: Original Sound Files
RedDynasty (Gamebanana): Original ported for TF2
KleinerJay: Edited with Audacity
I know what you are thinking: yet another weapons script mod? The answer is yes, and no. I have put two weeks of working into this (which 5 or 6 days were of real working, i'm a lazy ass) making researches, watching videos on how they operated and reading on wikis just to make them feel as realistic as possible.
I have changed almost everything in the codes, they now feel heavy and powerful a...
This mod completly changes the way all the weapons of the game works, making them crazy and fun. I wanted to see how much i could change the way weapons worked; This was a project i had abbandoned, as i did with many others when my life just decided to fuck itself for no reason. But anyhow, this one was near completition and was to be part of my "apocalyptic weekend" mutation. My comp...
The following issues can't/won't be fixed:
-not enough big (it can't be bigger cos it couses glitches)
-chain is not moving while shooting
-survivor's hand not always on the grips
-- replacing the mounted .50 cal --
-- sound what used in the video:between my mods --
Intelligent feedback always appreciated. Requesting something is not a guilt. If something requested enough or gave me a good i...
The KORD Machine Gun in the 50 Cal Machine Gun role. ''Kord' (Kovrov Armorers of Degtyarev plant) is a Russian high-caliber machine gun, chambered for 12.7x108mmround, developed by the Degtyarev plant in 1992. Designed for destruction of lightly armored targets and weapons, and eliminating enemy personnel at ranges of up to 1500-2000 m, and also, for engaging aerial targets at slant ranges up t...
This is the first Brass Beast model for the Minigun with A-Schutze Textures.
Note: This model will accept any reskin for the Team Fortress 2 Brass Beast.
Update: Improved Barrel Textures and new Handles.