

Left 4 Dead Modified: Crash Course
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Description
NOTE: I do not recommend playing this campaign on a 'Best Available Dedicated' server as some can be heavily modded and greatly interfere with gameplay.
Make your way through the alleys and to the truck depot. - Left 4 Dead objective
Welcome to the second instalment of the Left 4 Dead Modified series, I present to you: Crash Course! This is the original old fashioned non-versus Crash Course campaign from the first game, with L4D2 weapon/item/upgrade spawns, a few new features and miscellaneous improvements.
Features:
• Original map layouts (buildings and paths)
• Fixed the searchlight for the truck depot on both maps
• The Last Stand update L4D population
• Buffed Miniguns - they are now more accurate and deal a lot of damage, especially to Tanks!
• New L4D1 themed hint system for panic events and rescue activation
• Original L4D1 models (with HD textures)
• Improved lighting
• Enabled wind on all exterior cables such as phonepoles (they're originally static)
• Timed hordes will always spawn ahead rather than behind
• More tweaks and tidbits I can't remember
NEW with 2022 update:
• The finale now uses a 2 step setup rather than just starting the generator. After starting the generator, use the lever on the lift to begin the escape
• There is now a 1 in 3 chance that the generator on the finale could break again after restarting it (it will only break 2 times)
• L4D1 Common Infected sounds (will be added to my other campaigns soon)
• L4D1 Horde howl when activating panic events (will be added to my other campaigns soon)
• L4D1 Special Infected sounds, with some unused tracks added (will be added to my other campaigns soon)
• Tank music now randomly chooses between the regular and metal version
• Car alarms now use their own script, they are more dangerous. They can be activated from any distance and increase the common limit to 75 during the horde. Try to avoid them!
• Removed the cooldown for performing shoves, the penalty did not exist in L4D1
If you find any problems or bugs please don't hesitate to let me know in the comments.
Tagged
Changelog
03/22/22 ======== Decreased the size of the safezone at the start of the campaign Replaced an infected ladder to a generic ladder to allow access back in to the
Linked Content
5 Maps
Left 4 Dead Modified: Death Toll
v2.0 Complete (154.9MB)5 Maps
Left 4 Dead Modified: No Mercy
v3.1 Complete (136.3MB)5 Maps
Left 4 Dead Modified: Dead Air
v1.3 Complete (147.7MB)
Reviews
View All Reviews (2)Developers & Credits
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ankou_L4D1M
Publisher
File Details
l4d1m_garage.zip
(131.7 MB)
View Changelog
Version 2.1 Complete
- 少女前线 AK-12 (终焉花海) 替换SCAR / (Girls' Fr...N/A
“嗯……新的指挥官吗?您能让我保持多久的兴趣,就让我好好期待一下吧。” AK12 替换 SCAR. AK12 Replace SCAR. Contain glow/ light effect in dark place.
- Nick The Hunter ReuploADN/A
the Autor send me this ENJoY It
- United We Reign (Mutation Mode)N/A
This is a custom mutation test Working along side with "ChimiChamo" and "Rayman1103" Combining and merging "United We Stand" with "Universal Downpour" Note: for any console users, the command for at the end of a map name is "reign_c...
- FPS Kit 2.0 JumperN/A
This map was originally from a kit you can buy call FPS Kit 2.0 for unity and it has this parkour map in it I just ported it to Left 4 Dead 2, the map is not originally made by me.
- DreamyBullN/A
Dreamybull replace Louis Dont republish to Steam Workshop
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- WASHERN/A
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- Realism Death's Door + Iron ManN/A
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