This is a pretty good campaign. The map design and atmosphere is great, there's a lot of intrigue, mystery and generally cool layouts. This campaign is not without its flaws though. This campaign suffers from that bug where if you die on one chapter, on map transition you will spawn at the end of the map, in the saferoom, bypassing the entire map, and well, all the bots died, I spawned inside a table so i teleported to them at the end lol (happened on chapter 4). The finale is also very easy (I'm noticing a pattern with these ports) and both finale tanks suicided for me because they could not navigate to me due to poor navmesh. So a flawed campaign but still worth a play I think, it's not bad, pretty creative one.
Developers & Credits
ChrisChristensen, Kairik, Owen AKA aquasnake,Brian May
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