Death Corridors 2
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Description
[RU]Всем привет! Я не знаю когда закончу эту кампанию. Возможно что никогда, обещать не буду. Но на первых двух уровнях можно поиграть, поэтому публикую.
По большей части я это выкладываю для людей которые ждут продолжения, интересуются, поддерживают. Остальным же я не рекомендую в это играть. Это сырая, не готовая карта, скорей всего от которой у вас подгорит и вы побежите писать гневный отзыв.
Мне нравится система -альфа тестирования на Gamemaps, так как это возможность отсечь часть ненужных игроков, которых интересует только готовый продукт. И в тоже время есть возможность взаимодействовать с игроками которым это интересно, на ранних этапах.
[ENG] Hi, everybody! I don't know when I'll finish this campaign. Probably never, I won't promise. But the first two levels are playable, so I'm posting it.
For the most part, I'm posting this for people who are waiting for the sequel, interested, and supportive. For the rest of you, I don't recommend playing it. It's a raw, unfinished map that will most likely make you hot and make you run to write an angry review.
I like the system -alpha testing on Gamemaps, as it is an opportunity to cut off some of the unnecessary players who are interested only in the finished product. And at the same time there is an opportunity to interact with players who are interested in it, in the early stages.
"This is a continuation of the first part, in which the survivors found themselves in a huge complex. Now new details of what is happening are opening up to them."
Map name:
l4d2_deathcorridors2_1
l4d2_deathcorridors2_2
l4d2_deathcorridors2_3
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Changelog
06/22/26 ======== Version 1.4: l4d2_deathcorridors2_1 - an extra axe has been removed in the room near the shelter - added teleporter during cutscene (white room)
Linked Content
3 Maps
Death Corridors
v1.1 Complete (122MB)
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Hippety-hop
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l4d2_deathcorrido...
(201.6 MB)
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Version 1.4 Alpha
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