Reviews for Deadenator 1

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    • OWM2_M_B
      OWM2_M_B

      Posted this review

      7

      Nice

      The author showed lots of unique ideas, but he forgot to make this campaign REAL fun. Yeah, nothing's disappointing except the design - it can vquite boring to just walk for long periods of time.

      Edited: 4 weeks ago

    • 1157
      1157

      Posted this review

      10

      Great campaign

      Fun to play. lots of detail, finale was way cool.  Nice brushwork
    • CreamTheHorse
      CreamTheHorse

      Posted this review

      10

      Unprofesional Review

      1000 to 4000 zombies, 40.00 min to 2 hours playtime, gameplay 9.8, levels 9, supplies 7, challenge 10, explorations 10, balance 8. I like how this map didnt spam infinite horde, so much time to explore for supplies, long chapters, best played with friends.
    • Dimaxa
      Dimaxa

      Posted this review

      8

      Bad design

      Max 4 stars only
      Good
      All is working
      Cons
      Bad design (empty spaces, there is no ammo often, strange design)
      so no funny to play
    • jerwinpogi
      jerwinpogi

      Posted this review

      8

      amazing campaign

      maze like map with paths to choose from, legnthy in a good way and those car throws in some yard was very coool my teamate(bot) got hit, i almost got hit but then the tank appeared, the propane tanks needs to be save for the event cause i mostly shoot propane tanks when i see one
    • LilG
      LilG

      Posted this review

      8

      Well made,but needs some adjustments.

      Good
             A good campaign with various events to ad variety.
             Plenty of supplies on each map.
             No weird errors or glitches.
             Custom made areas that looked good.
             Not too hard or too easy on normal/realism.
             Its good to explore to see what you can find .
      
      Bad
            Hordes seem to be frequent,event when you don't trigger an alarm from cars/being Boomed on.
            Bots had trouble on ladders when there's infected blocking their way or getting to the lift.
            Its a bit vague sometimes on where to go when travelling the maps,got lost or bots fell to their death,at least there's plenty of rescue closets.
            I don't know if it was a glitch but sometimes the Tank would get stuck on the environment during the maps & just die.
           The parts where you need to use propane tanks to blow up the wall/tower its kind of vague if you need to shoot them or use a molotov to cause them to blow up,lost health when I had to use a molly to break the wall.
      I had fun & hope you keep making more maps for the community to enjoy!!
    • Guest

      Posted this review

      This account has been deleted

    • ShadowTHHG

      Posted this review

      4

      Far to unclear

    • Trunten
      Trunten

      Posted this review

      10

      welcome back

      I remember you as the Die Screaming author.
      I'm glad to see you returned and created another fine campaign again!
      I liked the clever idea of brief separation at the start, that's not something you see very often.
      I also liked the "fake tank" encounter later on in the campaign, that was also clever and unique!
    • Nuggy

      Posted this review

      8

      Huge, detailed, and atmospheric

      I loved the map and in particular I LOVED all the side buildings to explore. It's obvious a lot of heart went into making it. Searching fridges for supplies and moving vending machines to get to a door were really nice subtle touches. The chapters were VERY long but I think that's mostly because of all the side areas I was busy exploring so I'm not saying the length was a detriment to the campaign. The biggest flaw is there is just not enough supplies but I will definitely be playing this map often, thanks~
    • jaxtor287
      jaxtor287

      Posted this review

      10

      One of the Best New Campaigns

      The is one of the most unusual campaigns that I've played.  The maps are always different every time I play it.  This is not an easy campaign to play because the computer only provides enough healthkits for the players to survive.  Most of the time there's only one healthkit in a Safe Room.  I like everything about this campaign except for the lighting.  Some areas are really dark.  The darkness and the Tanks make this campaign difficult enough for me.  Some people still don't think it's difficult enough.  I wonder if those people played it more than once.  It was easy the first time I played it.  There weren't many zombie hordes.  I didn't really get trapped by any of the special infected zombies.  I'm certain the computer adapts to your playing style.  It's not easy for me to play now.
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      8

      Review

      Nice campaign. However, it's possible to shoot the propane tanks needed to progress, and they'll never respawn, making it impossible to progress. A tiny optimization issue on chapter 2 at the propane tank area, but I'll let it slide. Other than that it was pretty good. I LOVED the beginning , I loved how all the survivors were scattered across the map, very innovative idea, don't think I've ever seen someone do it before, nice thinking. Nice map design. Descent amount of supplies. No botnav errors. Nice work.
      • Ok. Well thanks for telling me, guess I'm just blind. But I think he should at least outline them so they're easy to find xD. But the review's over and done with. Once I review it once, I don't come back to it. If it gets updated or fixed or whatnot, damage has been done :P
      • Those propane tanks definitely respawn.  I started playing the last map of this campaign.  I found five propane tanks.  I shot every one of them.  The propane tanks kept respawning in different areas.  They aren't like the gas cans in the last map of The Passing.  You can't see them from a distance.  That's why they are not easy to find.
      • Really? Because I'm pretty sure I looked all over the place for more when I accidently shot them. Ah well.
      • I never had a problem with those propane tanks.  I'm certain they do respawn.  They respawn in different areas.  They aren't easy to find because of that.  They aren't like the gas cans in The Passing.  They don't respawn in the same places.
    • Cyber*******
      Cyber*******

      Posted this review

      8

      oppressive atmoshere

      pros
      +long
      +much to explore
      +nice seeting
      +cool Tank car throwing part
      +many ways
      
      cons
      -mostly level 1 weapons in the first 2 chapters
      -to less to find for such a great exploring area (or iam to blind:)
      -need more panic events
      -finale is too easy
      
      i played a lot campaigns over the last 6 years and you did a great job. in my opinion i would prefer more panic events and more narrow paths for some pressure on the survivors. the finale is too easy, maybe you can edit some destroyable roof parts, for example, so the survivors must change positions. you can combine that with a 3 part explosive event, so the survivors have to collect other cans to do the hole radio tower explosion in 3 parts and the roof will geht collateral damage.
      LOL when we where leaving the garage and a car came flying down the hill. great idea! maybe there should be another Tank to drive up the difficulty and one of them is throwing cars all the time and after a time period or reaching the top of the hill it can end. maybe :)
      Overall very good job, and with 2-3 more panic events and a little bit more stuff to find ist will be one campaign that will come ito my rotation.

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