Well, the only thing that makes this different from my another mod with almost similar name linked below is I enabled all skills to survivors (players & bots) in this mod. Unlike the previous mod of which some effects are only for bots, this time, all effects are for survivor players too. I'll list the effect in the Changelog to save space, because it has character limit here to describe the details of the effect.
In short, with this mod, survivors get natural health buffer regen & low health regen. They can climb up by themselves when falling from ledge, as well as they can rise from incapacitation on their own. They have some chances to release themselves from special infected. They have "Limit Break" skill that is activated when total of health & health buffer is below 25 or survivors are incapacitated, & this skill will automatically release survivor from special infected & at the same time burn them with high damage (including Tank. Witch doesn't get burnt but she still takes high damage).
This mod can also help you survive in maps with extreme difficulty, but at the same time the balance is still maintained with the hope that it won't ruin the fun play :) .
- This mod automatically works on Singleplayer, Coop, Mutation, Realism etc as long as there's no addon restriction in that mode.
- This mod uses "scriptedmode.nut", so it will have conflicts with other mods that use "scriptedmode.nut" too, but works well with weapon/ model skin mods as well as modified weapon script mod (like "weapon_pistol.txt","weapon_smg.txt" etc).
- To see the video of some of the effects, you can see it in the linked addon, because literally the effects are the same, & the only difference is this mod works on survivor players too.
- Added an ability to command a bot to move into position pointed on the crosshair. To activate this ability, pick either pills or adrenaline shot, & click the left click of the mouse. See the Changelog for details