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Description
Much longer first map with a longer walk in through the forest. Cross the bridge and enter the opposite side of the Dam complex then head back across the water and in to the main complex up the elevator and to the top of the Dam for a bespoke finale.
IMPORTANT
Please set GAMEINSTRUCTOR_ENABLE 1 in console for the finale, there is some simple but vital logic to learn for the first couple goes.
IMPORTANT
Thanks to:
- Estoopi - Bouncing general ideas around and finale .nut syntax
- Estoopi and friends - promod versus testing
- #moan
- Co-op play testers: Faluhsi, Dimaxa, Slamatl92, Undead Hunter, Vince Lionheart, TheRealEllis, Trunten, Loserboy, Mustardsauce
I think this is a fun but difficult campaign, especially the last 3 chapters. In the chapter 2, after turning on the switch at the bottom of the dam, there will attract the zombie horde and 2 tanks. In the chapter 3, after calling the elevator, players need to defend against at least 2 waves of zombie horde and a tank. Finale rescue is also difficult but really creative, players need to defend against zombie and reconnect 3 cables in the same time to keep the crane's light on. Although this campaign is really challenging, but also very nice and well-designed, and no glitches in the campaign.^^ Very recommended to play with friends.^^
There was no fuel for the air plane. Lets go back to the greenhouse.
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Posted this review
Really challenging dam campaign.