- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
VERSION 2.0. Updated from earlier on 2/23/17 = missing textures and what not. The rooftop hospital rescue DID NOT go down correctly. Our survivors missed the last chopper out, or did they? These 4 will now backtrack thru the city to the broken radio at the apartment drop off, fix it, and radio for help!
Here is a mash up of maps never finished by their authors, but mangled together Huck style - think I should only let Timelord's do this kind of mapping :) No Mercy Park, Uptown Ghoul, 1 very cool finale from Left Or Right, and Jungle Crisis. Enjoy everyone!
Left 4 Dead maps 2.0, the remix, inspired by several LUE Linkers.
A second 13 map length campaign inspired by Crescendo Collision.
This item is not authorized for posting on Steam except from myself or Brian.
This map is UNFINISHED, currently only 2 maps are available and map 2 is in an early state but playable.
This map is in Alpha state and unfinished, it is not intended for serious play and is for testing/debugging purposes. If you would like to help solve issues or give your opinion on something you would like to see different in the map leave a comment below. When this map is fully released I ...
In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewers and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drain the water, and then try to reach the rendezvous/rescue located on the rooftop of the Ramsey Hotel. ...
The original Survival maps from the first Left 4 Dead which Valve never ported, also includes the two No Mercy maps that also never made it into L4D2.
Please report any issues you have in the comments below, every issue reported will be guaranteed to be taken a look at and attempted to be fixed. There is a list of Known Issues as well as Planned Updates on the Workshop page for this map set. ...
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead 2 campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and vo...
Version 7.0 (listed incorrectly for the last week 10/24-10/31) and should be good to go all - ENJOY! Here is a little 5 map mash up for fun and silly killyness. 2 maps from Brain 4 Dead and 3 from The Mortuary.
The Survivors find themselves in a strange world, and must find a way to get out of the danger zone.
A L4D2 entry to the Orange Map phenomenon. Featuring wide-open terrain, plenty of unique quirks, and a visit from some special guests. Ideal for casual play.
-This campaign requires shaders to be set to medium or higher.
*Version 6.0 FINAL* This map WILL NOT conflict with MIC 2 anymore. Re-added twitching zombies in map 4 - woot! Cold wanted this one updated. So here it is one final time. Take the 4 best maps of MIC for L4D1 and 4 more from MIC 2 for L4D2 and you have EIGHT (8) maps of zombie killing insanity! The blue textures in the last 4 maps are amazing. The Coldmaster gives this one two thumbs and two big...
- THIS VERSION WORKS WITH VERSION 4 ON THE WORKSHOP.
- Has all the missing textures and models the other version on this site does not have!
- Link will bring hunters here to download the map.
- Removed 2000 unneeded files (xbox.vtx, sw.vtx, dx80.vtx, and plain ole .vtx)
A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyo...
All the levels from Sonic 3D Blast Flickies Island on the Megadrive & Saturn, rebuilt into proper 3D & adapted for Left 4 Dead 2's Survival Mode. I recommend grabbing the three linked addons as well to have music included in the maps.
This is a progression from my old Green Grove, Rusty Ruin & Volcano Valley maps. This pack is incompatible with them, so be sure to disable those add...
A doomsday cult is using radio messages to lure survivors into deadly traps. Someone has to take out their radio tower and stop the slaughter. That someone is you. And you and you and you.
Deadenator is a 4 map co-op campaign designed to maximize replayability with map01 having survivors start alone in 4 alternate starting positions, map02 can run forwards or backwards and map03 can be day or ...
A re-make of Hard Rain. This is my first time using hammer editor, so a few of the areas of the map are unoriginal while I was just trying out random things, in the end I just went with what I had done during the map editing and improved it while I learned.
NF for co-designing.
Femputer for helping me make the poster.
komaokc for his skybox.
bunny for making custom models.