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Let's Build A Spaceship (Revealian) created by Rev_deaddiet.
This is my first Let's Build map and contest entry, it was difficult but i learned alot from it. 4 survivors reach an outer-organisation moonbase which just got evacuated. Once the zombie apocalypse started , the outer-organisation decided to make theirselves open to everyone. The base provides weapons,items,technology and a spaceship. However , you must research and create those things. Build a spaceship and follow the tracks of the organisation. Inspired by Rimrook's Let's Build system. Only on L4dmaps , Do not upload anywhere else! There is a credits .txt file in the vpk file. Have fun...
Version: 1.2  (Complete)
Last Updated: 03/07/13
Released: 03/07/13
Author: Rev_deaddiet
Publisher: Rev_deaddiet
Maps: 1
Map Size: Not Specified
Max Players: Not Specified
File: l4d2_lbasr_rev.vpk  
Size: 57.88MB
Mode: Co-Op,
Environments: Space / Planets,
Last Updated: 03/07/13   Version: 1.2  (Complete)    
6 months later and you still not bothered to fix this.
trying to launch the map is says no server found, it ask if i want to host a server. Launched it with 3 ai bots on easy.
After completing the construction of the space ship,
process launched, steamerrorreporter.exe (pid 4564) ; at the same instant left4dead2.exe (pid 2344) gets terminated (after having run no problems for a few hours);
five seconds later gameoverlayui.exe (pid 1792) gets terminated (after having run ok for a few hours); five seconds later steamerrorreporter.exe (pid 4564) process terminated;

the l4d2 client totally crashes, but steam client is still avail in task bar

About 3 min befor the errorreporter launched (documented in Process Lasso) there were two messages svchost.exe (pid 976) ProBalance restraint ended, at the same time Restored original process priority;
five seconds befor that svchost.exe (pid 976) Process priority temporarily lowered;
Thirty seconds befor that avwsc.exe (pid 2308) process terminated; one second befor that avwsc.exe (pid 2308) process launched; twenty minutes brefor that avwsc.exe (pid 3932) process terminated; one second befor that avwsc.exe (pid 3932) process launched;
other near activity, eight minutes 42 seconds before the pid 3932, the taskhost.exe (pid 4976) was terminated, 1min 18 sec earlier the avwsc.exe (pid 4684)terminated after launched; 42 sec befor that taskhost.exe (pid 4976) launched.

This was 31min 17 sec befor that steamerrorreporter launched and crashed that map.
i suspect there may be a problem with climbing atop the building, but i had a previous crash while the team was still inside, having just completed the final 20th build spaceship.
Apparently , there are some issues with the map crashing once closing in on the spaceship when it is finished... I don't know a fix for this. Somehow the map crashes either clients or servers at a random time so i am not still completely sure if you will crash or not...

Well , probarly nobody cares since they just don't play this map lol.
That's too bad, to have done all that work for such a great looking map and it crashes everybody as a finale.

Everything was smooth until getting to the spaceship crashes the game and everybody in it.
Well if you are curious about the ending , you can select it from the lobby in chapter option..
its nice map for L4D2 you can build
Me and friend were able to play this map once, and we really enjoyed it. We played for about a half hour when my game crashed and i was unable to rejoin. we decided to host a new lobby to try again, but every single time from then on that we tried to make a lobby we kept getting errors with "scripts/weapons/gnome.txt" which were disconnecting us. is there any chance you can get on to fixing this? or is this just us 4. Thanks.
Well, we never found out how to fix it, but for some reason using a community dedicated server seems to fix everything, but we still cant play on local servers. Thanks anyways.
If a community server fixes the problem , then it's because the one that hosts the local server has a mod installed that (even not intended) disables or prevents others from joining.
The people who built the base , and the people who stayed inside the base for lunar missions , etc...
Those people became zombies once infection started.

This map plays a couple months later after the infection , when all the people in the base are infected and turned into zombies.

Anyway , thanks for the review. I'm glad you had fun :)
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