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I don´t have a name for this one yet... It´s just a random survivalmap I have created. The first 5 minutes are easy enough to defend solo without recieving any damage (and even that is not hard) but becomes harder every 5 minutes. Health of most infected increases and much more infected will spawn. I never tested it with a full team but it should be good how it is. The reason why I decided to allow quickreload now (but only at one spot) and even added laser is simply the amount and health of infected.
05/16/16 ======== -guns are on top floor now -added laser -scripted the map (starts easy, becomes hard)
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Version 0.3 Beta