Head Humpers galore. More experiments on our citizens. Put on your big boy pants for this romp.
Recommended for at least 2 players.
Commandeer helicopters, play with gnomes, (no carrying of gnomes, just pick them up and see what happens).
A campaign by the designer of Stenches, Death Island, and Gunk.
Consultants and Playtesters:
Please read the introduction and then absolutely want to play!!!Lost town Poison map
Play with caution
Map is poison map, because it is self-taught for two weeks, the first work is reserved for commemoration!
In the future, I plan to work with others to make a normal battle map. I am mainly responsible for the game art. I will make it according to the normal process. I welcome you to pay atte...
After the last stand at the Lighthouse, another group of survivors ended up in Riverside by mistake, and now their last hope lies in the sunlight...
-This is a quick (re)work of the original campaign, turned into a sunny version with the L4D2 team. Some ideas on this addon are old/scraped stuff from the original design.
-Different events. New paths. Another rescue. New finale. Same zombies.
Huck's port of The Grave Outdoors, but now without these nonsence horde spawn triggers on every breakable/explosive object and when you open/break a door. Adjusted panic events and removed tank spawn behind prison wall, fixed 2 textures, one had wrong .vmt (blue wallpapers on 1st map) and second was dirt/grass square on the prison wall, included chunks of subwaycar's doors from L4D1, because wh...
Extended version which restores campaign close to early beta v0.9 with all 6 chapters included.
"Citylights" cut map which was featured in L4D1 and in L4D2 untill v4.1
"Anna Is Gone" where you climb up into the gas station from a manhole
"The Mall" with non-randomized air conditioner event
"Clean Up" from v4.1 with correct saferoom which leads ...
The local map is mainly aimed at tourism and enjoyment, and you are welcome to visit my hometown. If any place is too difficult, please feed...
The company is based on the American TV series (Prison Break)"Escape".
The company has 4 chapters.
1. Fox River. (The beginning of the company, you will find yourself in the famous Fox River prison)
2. "Prison yard."- (After he found a way out of the prison, looking for a hospital...)
3. "Today on the evening"- (Found hospital? Find the right room to escape...)
A series of " life"
There is only one!
The real city on the map refers to Guangzhou, the level of technology and time will not be exactly the same
I'm afraid there is no hope, so complete the update and improve the previous one
The mapping file is relatively large because there is no direct packaging for retrieving model material
Any suggestions or bugs are welcome
The survivors armored truck has ran out of fuel near I-76 in Pennsylvania. The survivors must detour to a nearby town to find help to get to Riverside.
You start in a small village and you fight your way through hundreds of zombies to a military base which is not far away, but you have to go on a small path surrounded by a huge forest.
When you finally arrive at the base, you'll soon realize ...
The Survivors find themselves in a strange world, and must find a way to get out of the danger zone.
A L4D2 entry to the Orange Map phenomenon. Featuring wide-open terrain, plenty of unique quirks, and a visit from some special guests. Ideal for casual play.
-This campaign requires shaders to be set to medium or higher.
[Introduction] This is a survivor mode map，the material comes from Arknights
[Note] This map does not have guns, this is to restore the settings of the mobile game
This is a port of the missing Last Stand Survival map from Left 4 Dead.
Also includes a version set in the day.
First original port created Dec 20, 2017 from the workshop.
Last updated Jul 3, 2019.
Permission for redistribution granted by "Jake".
Play this map with your friends!
Build Map Commands:
map "New Map (By Da_kang) - Part 1"
map "New Map (By Da_kang) - Part 2"
map "New Map (By Da_kang) - Part 3"
map "New Map (By Da_kang) - Part 4"
Change Map Commands:
changelevel "New Map (By Da_kang) - Part 1"
changelevel "New Map (By Da_kang) - Part 2"
changelevel "New Map (By D...