Added stringtable to all maps.
"one more story of survive"
One of the underrated maps i've seen. All credit goes to DarthDed.
Fixed and uploaded to gamemaps for people to enjoy. Post your opinions.
To anyone having trouble in the finale, the game instructor tells you to get to the rescue helicopter but the escape vehicle is actually a little sailboat. follow along the dock until y...
Fixed stringtable on map 4.
Map designed to anger players.
Map name: worshiping mountain
Repair the rescue of a helicopter near the death of a helicopter
Repair the bug in the first safety room
Background story: the survivors drove through a barren hill. There were many graves. They had to flee, but they got into the underworld. There were a lot of hell messengers in it. They had t...
This campaign is a combination of two games, Minecraft and Mario, put into one map.
Models: I do not own any of the models. They are from "gaming-models" and "garrysmod". All rights belong to the owners that created the models.
Poster: I do not own any models used in the poster, they are from "DEVIANT ART". All rights belong to "xtermination".
Ever wondered why a map you love and start a game with on Steam has no one join? You don't have bad taste! The link to download the map is dead or non-existent. Here are four maps that had busted links, no links, or links to a website that is no longer in existence. BUT now they all have a working link to that map here on Gamemaps! Brilliant! Centro, Deadly Dispatch, and Space Jockeys 2012.
This is an ancient version on TUMTaRA i found on my laptop.
It is considerably worse than the new and improved version on the workshop, but some people wanted it, so i will release it here.
If you want the newest version that will be updated every once in a while, visit the steam workshop.
The link is in the changelog
This campaign 'The Divide: Reborn' is an overhaul of the original 'Divide: Extended' that is inspired by these three games.
The Stanley Parable
The Beginner's Guide
Playing this campaign will take you on an adventure that will play with your mind.
It is a cross-over of the three games above and isn't a campaign that should be taken seriously. This isn't a Left 4 Dead 2 standard ...
Welcome back to ToyZ! Now featuring more escape routes!
This map is still in its beta phase so expect to experience some bugs.
Current list of errors to fix:
Remove floating molotov
Console name: "toyzpart2"
Şişko Pattes Heavy
This is my first campaign map. It's 5 chapters. It's very difficult, but very interesting! It took more than half a month to finish the map. I hope everyone will support it! This is a real map! If you have any questions, please give feedback at the message office!
"We are at the big house!" Coach says it right.
The 3 map campaign tries to enchant you with the charm of its hand-painted textures and mouth-blown models. It impresses with blabla and and a lot of farblbarbl. Nah! Why should I describe something in adult words when it is actually quite childish? Become a child again, get back to the toystore and battle with ogress toys!
- play a ro...
Hi! Hello everyone, I am the author of this map, I am a novice to join the production of maps, this map is my first map, the production of very rubbish, I hope you do not scold me! I hope to find a map of the teacher taught me to make a perfect map! If you can teach me, please leave a message in the comments！
Update introduction（v 1.1）:
1, repair the map of the bug;
2, increase the jump con...
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
I don´t have a name for this one yet... It´s just a random survivalmap I have created. The first 5 minutes are easy enough to defend solo without recieving any damage (and even that is not hard) but becomes harder every 5 minutes. Health of most infected increases and much more infected will spawn. I never tested it with a full team but it should be good how it is.
The reason why I decided to ...