You are downloading as a guest.
The extended gallery contains images from all community members.
Add to gallery
Cooperative mode mutation configurable via a few chat commands. All the information for the configuration is accessible by writing in the game chat: !show_cfg Chat text also appears on the game console. Options in version 1.6: A: Messages in Spanish. If not indicated, the messages will be in English. B: Additional Special Infected abilities: - Jockey can deal damage by pouncing on a survivor, like the Hunter. - Jockey can get dizzy and vomit on the survivor if he rides him for 4 to 10 seconds. - Jockey can explode shortly after grabbing a survivor. - Charger can move objects after a charge, such as some cars or containers. - Charger has a chance to release his pummel victim and attack another survivor once he incapacitates the first. - Survivors temporarily slow down after being hit by a Charger. - The Smoker deals damage when grabbing with the tongue, like Versus. - The smoke cloud from the Smoker causes damage if you stay inside it. - Spitter deals bonus acid damage when scratching Survivors. - Spitter's acid can destroy propane bombs, gas cans, fireworks boxes, oxigen tanks and explosive barrels (in a limited radius). - Spitter's acid pool when she dies is just as big as when she spits. - Boomer causes damage when exploding near survivors. - Boomer can be a Leaker type (it approaches the survivors and explodes). - Leakers can perform a high jump to explode near survivors. - Hunter, Smoker, Jockey and Charger cause residual damage to their victims after they are released, more damage the longer they have been held. - Tank's roar knocks back and damages nearby survivors. It also affects other Specials. - Tanks run more when burned. - If a Witch is not eliminated with a single shot, a horde is called. C: Specials spawns equal to Versus mode. - Also reaction time and other effects of the Versus mode. D: Messages about aditional damage (ignored if B is not active). - Most additional damage is indicated by chat. E: Aditional damage stats (ignored if B is not active). - From time to time and at the end of each level a statistic of the damage received per survivor is shown. F: Smart Bots Cvars (for survivor bots). G: Competitive-Bots+ Cvars (for infected bots). H: Activate Hard eight mode. I: Activate reward system. Except for Hard eight mode, the number of infected dynamically adjusts to the number of survivors. Commands: * Coop: map <desired map> +mp_gamemode toughcoop * Realism: map <desired map> +mp_gamemode realtoughcoop * Cooperative + United we stand (see changelog): map <desired map> +mp_gamemode toughunited This mutation uses VSlib library in a custom subfolder to avoid conflicts.
09/25/23 ======== - Error fix: Reward messages were not displayed if option D was disabled - VSLib library updated to last version dated 2021-07-13. (Crash on map change fix)
Be the first to write a review!Write Review
Developers & Credits
Version 1.8 Final