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Description
A L4D2 incarnation of George A romero and John A Russo film. This map was created primarily to test the current version of the Survival Barricade System.Thank you all for the feedback, happy hammering!
roleplayer? Check out '2D Storyteller' on Roll20
- Fast paced
- Adds a new style of play to L4D2
- Easy to get the hang of
- Plenty of hordes, the occasional SI, and of course, as Louis would put it, "TANKS!"
- Not as easy as it looks
- No lag
Cons:
- Was confused about what I needed to do to start the action
- Bots tend to shoot the barricade you are building, while you are building it. (smooth! LOL!)
- Installing metal safe doors can be tricky because it may lift you and/or your teammates outside, with no way back in. So be careful!
-Why did everybody die just before the final animation ended (after you finish the level)? Bummer! :)
-That's it, I think. And these cons don't affect gameplay that much. Just adjust your play accordingly if need be.
Conclusion:
First of all; GREAT JOB!
I had no idea what I was in for when I d/l'd this campaign, but I'm really glad I did. This played like a fast-paced survival map which had you running all over the place, desperately trying to close up the four gaps that were allowing hordes, SI's, and tanks to get inside.
I played with bots, but if you can play co-op, you can pair up and get each task done more quickly.
The fact that there are going to be five maps has me very excited to see more!
Like I said, my cons are more amusing observations, rather than harsh crits because I really liked the map. Just watch out when installing metal doors! LOL
It's not just buildings that get constructdead!
In this map the survivors are pinned down in a construction yard.
Will they survive or will they join the dead?
----
This is my first ever map made in hammer. I made it in around 40 hou...
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- Replace Chrome Shotgun
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- Viewmodel
- Worldmodel
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Cursed Town Survival
"They can curse us, but they can never curse our hope"
Marcusyaho - Creator of the Campaign Cursed City
The campaign Cursed City did not worked correctly...so I extract survival map from campaign and focus t...
Exhausted Dead Life 2 - Ride Gone
BotNav - Improved/fix it (if they got stuck they will teleport to you)
Converted from BSP Files to VPK
Nav minor adjustments to (S.I)
Prevented (S.I) to get stuck
Added/Fixed some props
Fix it so...
Posted this review
Pros:
Cons:
Conclusion: