Version 1.6 released. This is a quite big update with various improvements, enhancements and bug fixes. For details see the changelog.
Dark Wood is a L4D2 campaign composed of 5 full-length maps. It was designed with the in...
Original by Frank 09/2010. Per request. This is basically a silly Duke Nukem 3D knock off. This isn't a pretty campaign but it works :). Hint - Don't worry, when you take that leap of faith, the bots will follow. They just come in a different path. :) They'll find you.
Another one of my oldschool mashups. :) Spoke to (Rectus - PlanB) and he was kewl with me sharing this :). It's a mashup of (Day of the Dead - Lousaffire), (Perfect Hideout - Skaeg), and (Plan B - Rectus). Hope you guys enjoy. Please feel free to comment if something isn't working. Been fixing little problems all day.
L4D1 Port - Defend Balins Tomb against the Orc Hordes. :) This survival campaign was originally created by combatfetus. The longer you play the harder this one gets. LOL :) Just push the red brick on the wall beside the well to start it. Thanks to Sherriff for some insight on some new kewl tools to use. This port wouldn't have been possible with out them. It was really screwed up. Happy Holidays.
On June of 2012, i've published LEFT 4 SGC for LEFT 4 DEAD 2. Stargate campaign based on the film and TV Series chapters...
I've been working on this campaign across this 5 years. Unfortunately not all the time. Anyway, i hope you like this second version of the OFFICIAL campaign LEFT 4 SGC. I've change, add and fix huge stuff on t...
Various models, textures (c) Crowbar Collective, the Black Mesa team, under the CC BY-NC 3.0 license
Kole - Level music (c); Jeff Broadbent - Level music (c)/ Tank Music
- WARNING: ABSOLUTE ZERO IS RAGE INDUCING, BRING A TEAM! (DESIGNED FOR 4-PERSON TEAM)
- THIS CAMPAIGN IS FINAL!! NO MORE CHANGES!!
- HAPPY NEW YEAR!!
- Beautiful interwoven levels tak...
As it says, you are trying to survive in an abandoned shaft. Lots of supplies. I think you'll like what I did with the place. :) All supplies show now and all invisible models have been replaced and the nav map fixed. Have fun :)
Our survivors start out in a small town stranded from yet another helicopter crash. Eerie enough the first sound they hear upon crashing is a tank in the distance. After dealing eventually with that unpleasantness they venture forth through some office buildings ending up in a museum where they must piece together a puzzle to be able to push forward. After a harrowing tunnel escape they end up ...
This is another all L4D1 port for your enjoyment. No reason to let all the nice hard work that these folks put into these campaigns go to waste. This campaign is comprised of Breakline-drunkugly / Away From Reality_part1-jacktheripper / A Little Urban Problem-Trase / Uptown Ghoul-IshootRubberBullets / Hope No More L4DMD Kevin Horvath / and Dead Zepplin-Goliath. Our story starts with our explor...
A five map campaign
Finish the tower if you can
For those think too less zombie or too many you may create these file in your l4d2 game folder scripts\vscripts
these script will run once you entered the map
Msg("Preparing to own the Survivors\n");
local Dopts = DirectorScript.DirectorOptio...
SORRY FOR FIX TO NOT SHOWING IN ADDONS TAKING SO LONG. This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well. Fixed version number in mission file. This map will work with 2.1 if you direct connect.
The government buttholeastan thought the green goo from spitters could be used as a leathal component in missles. Didn't work out that way too well. The creatures escaped and killed everyone. You will be dropped off at the warehouse. You can take the 2-way security elevator or the unsecure stairwell, once the elevator reaches the bottom. Your job; eradicate all the creatures and report back fro...
The survivors were making their way to a mountain top in West Virginia where the military had an evac zone. On their way there there was an explosion at the top of the mountain causing a landslide blocking their path back. Pushing forward they encounter many small towns that are completely over ran by undead. Can the day hold a rescue for Bill and his crew? In this campaign, because they are o...
Ok New update is still not working so I'm going to split them into 2 maps instead.
this my be a bit so pleas bare with me thank you.
(posted Jan. 6, 2017)
This is mainly a CO-OP map.
Ending for second level. (just exit.)
Scattered Items (second map)
Panic Events (second map)
Better music setup (both)
Bots wont be of much help for second map.
Saw traps brake away serf...
Night Terror for L4D2!
NOT ONE .BSP MAP FILE WAS ALTERED OR MODIFIED. ORIGINAL four maps by NIPPER and one map by Dr.Boo = ALL MAPS UNALTERED, but fixed :)
DON'T run snd_rebuildaudiocache! It doesn't work, ignore the message on the poster. My bad! Only this file is needed to enjoy Night Terror in all its glory and splendor.
-fixed so all 70 custom sounds can now...
You'll visit the manufactory for game scenery. Later on you'll discover an underground line and in the end you have choose between two rescue vehicles. Use the remote controls on map 3 to switch between two dimensions. Explore the maps, there's plenty to see!
The campaign has some specialties - the questions I expect most:
Q: Do all survivors have to be inside the space limousine when the l...
Four survivors were riding the train accident occurred near the white forest, they had to trek across multiple regions of the white forest, and finally reach a radio stations and seek help.
Modify the script and panic event mob size
Chapter 3 panic event will reduce the difficulty
On versus mode Tank spawn position will random
Add more melee weapons.
Fixed some map bug.
On game mode...