Huck's port of The Grave Outdoors, but now without these nonsence horde spawn triggers on every breakable/explosive object and when you open/break a door. Adjusted panic events and removed tank spawn behind prison wall, fixed 2 textures, one had wrong .vmt (blue wallpapers on 1st map) and second was dirt/grass square on the prison wall, included chunks of subwaycar's doors from L4D1, because wh...
Fortunately you found some lost equipment near a mysterious base.
Now you try to use everything you can find to build your way out of that lost place!
-Better placed Barricades
-Much better Zombie / Specials balance
-Structures before build are now unsolid
-many small changes and fixes
It seems I need to add some further instructions:
On the Techtree after y...
This is a L4D1 port of a survival map by X3Ent3nte FOXHOUND. I love this guys textures and have ported some of his other work in the past. I've been playing with making skyboxes so I borrowed this one from Zombies from Planet X1 by RYOK. His map was so bright it was hard to appreciate it. Here you can see his kewl skymap in all it's glory. All the other campaigns I ported of X3Ent3nte will have...
In an apocalyptic world, rubikien still have to work every day.
The pandemic is getting worst, food and drinks are lacking a bit more every day. Until the nightmare appears, there is not a single trace of boose left in Valenciennes.
Rubikien decides to act and jump on their last resort.
An elite group has to infiltrate the Serre Numerique and find the beers hidden in the game designers compu...
Unfortunately, the plane crashed out of control due to the infection of the pilot. And the survivors had to drive to the evacuation station. What's worse, the road was blocked by CEDA and they had to get off the car and go on to explore the haze.
The technician and nav builder (MinecraftBadPig03)
①Designed the I/O system.
②Created navigation meches.
③Optimized the skybox...
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine.
The survivors eventually find their way out the other side of the mine/cave to be rescued.
Copyright 2020 [TimeLordMagnums357 and Ryan Trunten]
This item is not authorized for posting on Steam, except under the Steam accounts named TimeLordMagnums357 and Ryan Trunten
This map is my first map. It lasted six months from April to October. The map is still in beta. It will be updated later to solve some bugs and add some optimizations. I'm looking forward to it. Thank you for your visit.
Just like the French creators, this is about dead things trying to eat you or be killed by you!
all the maps I uploaded were abandoned after Huck left gamemaps and all credit was put on the maps I uploaded them so we dont lost those maps
Map Name: Half Life 2
Pure map size: 1.88G
Module size: 2.68G
Total file size: 4.56G
Compressed Packet Size: 1.57G
Total length of map games: about 10 hours
Number of map Levels...
This map supports COOP mode only.
Enjoy your L4D2 !
I created this map in 2012, but until now I shared it only with my friend's server.
This campaign contains 6 chapters starting at the pier of DeathToll's finale chapter.
Phantasmagoria is based on the official maps, but it's a bit hard campaign. It requires strategy and knowledge of the game mechanics.
- Survivors could be...
Please be careful to download the player with a bad attitude! ! !
This map is very difficult. It can be said to be an unofficial map of nightmare, massive corpses and tanks, terrible organs, labyrinths without hints, and shit-like bugs. Maybe the authors only want to retaliate against society. made
Cheyenne Mountain Complex is the beginning from my Stargate SG-4 campaign. Holdout area with barricades and weapons are added only for survival mode.
New updated version brings a lot of improvements, changes and bug fixes. You can see them in comparison screenshots or read about them in changelog.
Left 4 Dead 2 version have few differences from Left 4 Dead 1 version:
- M90 instead o...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
L4D1 Port - This survival was originally created by snakeout and called Steele Survival but it was showing as The Pit also. So I decided to name it "The Pit". This survival map is pretty huge actually and takes place in a gravel pit after our survivors have crashed. Have fun. :). You are welcome Starsummer. :)
New and final update out now!
READ THE CHANGELOG
Players must build barricades to protect themselves,loot corpses and research weapons while looking for carparts to complete the car,fuel it and escape the madness.
(The maps are not mine are a compilation of what I found in the workshop related to Hold Out.)
These maps are for mutation: Hold Out
It could be said that this expands the mutation since there are only two maps that are: Challenge - Training.
Now all the maps of Left 4 Dead 2 and some Left 4 Dead 1. They can be played in this style of game
Obviously all the credit is directed to the origina...
Counter-Strike: Global Offensive map port. Includes a Survival Mode and a Scavenge Mode.
This is NOT original work, all I did was modify some areas to be suitable for Left 4 Dead 2, all credit goes to Valve for the maps.
If you have any bugs and errors please contact me.
Our survivors start out in a small town stranded from yet another helicopter crash. Eerie enough the first sound they hear upon crashing is a tank in the distance. After dealing eventually with that unpleasantness they venture forth through some office buildings ending up in a museum where they must piece together a puzzle to be able to push forward. After a harrowing tunnel escape they end up ...
Let's Build The Finale REDUX is a remade version of old and buggy version of this map. You can customize your finale with Finale Builder, which is now accessible from the start(activated with white keyboard), that allows you to change:
- rescue vehicle(road, sea or air escape)
- ending camera
- sound after ending camera start
- weather during finale
- weapons set NEW!
Map also have rebuildable...
THE FINAL STAND||
Having heard rumor of abandoned anti-personnel weapons, the survivors took a little road trip up into Trayarc Pinewood Park. Unabated, they managed to reach an abandoned mini-depot where the weapons were located, deactivated. However, before they could make it out with the M134 Auto-Turrets, the moans of a massive army of the dead reached their ears. Trapped a...
Little survival map, where there is a long stair/ramp that you can find weapons. You start in the up side, and the zombies start in the down side (obviously). Dont forgot on the lights!. Have fun!! (and sorry for my bad english).
Mapa de supervivencia pequeño, que tiene una única rampa por la que habría que bajar (si quieres encontrarte con los zombies, sino ya vendrán ellos) donde podrás enco...