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Description
游戏移植图,共六关,移植了Insurgency的五个多人游戏地图,添加了机关并修改了流程
游玩请将六个parts全部订阅
救援的沙尘暴效果修改自Cold Front
救援的沙尘暴天气由于引擎问题难以做到平滑过渡
服务器只需上传part1即可
感谢舞王/野鹤传竹林的对地图流程设计的建议,以及制图学院各位的帮助
ps:救援的安检器警报可以关掉的!
This port of the game, totaling six levels, is a port of five multiplayer maps from Insurgency, with added mechanics and revised gameplay.
To play, please subscribe to all six parts.
The sandstorm effects in Rescue have been modified from Cold Front.
Due to engine issues, smooth transitions in Rescue's sandstorm weather are difficult.
For servers, only part 1 needs to be uploaded.
Thanks to Wu Wang/Ye He Chuan Zhu Lin for their suggestions on map flow design, and everyone at the Cartography Academy for their help.
PS: The security alarm in Rescue can be turned off!
Wow. This map is gorgeously designed with great attention to detail (check out the signs and graffiti throughout). The progression through the campaign feels natural with a good variation of obstacles and plenty of zombies. Difficulty is acceptable (I prefer to use the AA-12 or minigun mods). The lighting is a big highlight throughout the experience.
I recommend using military character mods or action movie characters (Arnold and Stallone if acceptable) to anyone playing this. I ended up playing it through about 3 times over the weekend and it did not disappoint.
The finale does feel like a culmination of the map with a high intensity plus a great environmental design. Major credit to the developer because this is one of the better maps available on the level of Daybreak or Darkwood.
Highest recommendation! Everything worked. No missing textures at all.
Next playthrough I am blasting the soundtrack to the Expendables and using the Rambo mods.
WELL! DONE!
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Information
Optimizations:
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Lighting and shadows: Ambient lighting is adjusted, dynamic shadows a...
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Posted this review
One of the best maps yet