Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.
This campaign is set in an alternate timeline where the APC that rescues the survivors in Blood Harvest takes them to a vast underground Military Research Complex located somewhere beneath the wild mountains of West Virginia. In there, the survivors h...
*** ALL FIVE OF MY CAMPAIGNS ARE NOW AVAILABLE AT THE STEAM WORKSHOP. ***
I will continue to update my campaigns here as well.
NEW VPK POSTED ON 9/10/2021
My first campaign:
Fight your way through an army base, a cave system (with bats), a secret bunker, and finally a waterfront where you need to catch a boat.
Added some help to (l4d2_base_hunter_inn) to ease the last run for the ...
- The old school version of Lockdown
- Storm and smoke screen effects
- Version 2
Welcome back the old school version of Lockdown!
Get ready to crush some zombies in the stormy night! A lot of you guys have been requesting the old version of Lockdown, so here it is! This is the old and stormy version with smoke screen effects. Everything will be as it was when this version first was...
Our zombie slayers traverse this 5 map industrial / rural campaign ending with a helicopter escape. This campaign has been taken back to it's almost Vanilla state less the port over. Only major difference is that I left the scripted bridge crossing in but with a much lesser script. Easy Peasy. Also resolved some nav issues, along the way. All 5 original maps are included. Have fun.
The level3 is released.
improve methods of operation in 2D view of the level 1.
This is a campaign that imitates and pays tribute to Contra.
The campaign has only three levels, More levels are still in development.
They found the survivors of Dr. Malroy's experiments in the labs beneath Lakeside shooting range, but they found much more than that inside those labs. A note pad on a blood stained table also revealed the hidden location of Dr. Malroy's main lab. After re-grouping and guiding the experiment survivors to safety on the Midnight Rider's tour bus, the group has now made their way to this hidden la...
This will be my Final Left 4 Dead 2 mod
Whispers of Winter is a 5 map campaign,that supports Coop, Versus and Survival Mode.
The chapters consists of a Shopping Mall, Military Outposts, Train Yard, Harbor and a Lighthouse finale.
The survivors receive a call that the military has evacuations at a near-by lighthouse, the survivors must move through the blistering cold to find help!
This is campaign map was made to play in the dead mode of the mod George A. Romero, so you can crash/bug without it.
Download George A. Romero Dead mode before play
map based on the films of Romero, Night of the Living Dead and Day of the Dead.
This is my first job of its kind.
-Night of The Living Dead
-Day of the dead
It's been a long road since I started this project shortly before Left 4 Dead 2 came out, but I'm happy to share with you my custom campaign: Day Break!
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate bridge, and hopping on ...
Credit and thanks go out to "RF" the recycle bin.
"The stages take place in Japan. Maybe near US army base or inside. You have to struggle against not only zombies but every single step you take. Needs team work! Even if your buddies are AI bots. YOU ARE FREE to change, share your work based on FALLEN as long as you credited the original."
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 379.17 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine.
The survivors eventually find their way out the other side of the mine/cave to be rescued.
Copyright 2015 (& 2018 Steam Workshop) [TimeLordMagnums357 and Ryan Trunten]
This item is not authorized for posting on Steam, except under the Steam accounts named TimeLordMagnums357 an...
[The Lockdown campaign]
The virus outbreak holds a death grip on the United States and the government has been forced to lock down the worst hit cities. Unfortunately for you, that means getting out of one. Can you make it to the evacuation points before they cut off the extraction? This campaign comes with a lot of blood and death, say good bye to the l4d1 survivors (sorry Ellis, guess you ca...
The company is based on the American TV series (Prison Break)"Escape".
The company has 4 chapters.
1. Fox River. (The beginning of the company, you will find yourself in the famous Fox River prison)
2. "Prison yard."- (After he found a way out of the prison, looking for a hospital...)
3. "Today on the evening"- (Found hospital? Find the right room to escape...)
This version's ending has a clever stitching with the start of Blood Harvest.
Permission for redistribution given by RomanMV.
This item is not authorized for posting on Steam unless under RomanMV's account or my own.
Copyright 2018 Ryan Trunten and RomanMV.
A remake of this campaign is being actively worked on, if you would like to help with playtesting it send a message.
See External Link for source VMF files. This is now FINAL and has no more planned updates unless required.
The Survivors leave their hiding spot in a set of apartments and head off to the local mall in hopes of an evacuation. When they arrive at the mall they find that the ...
This is a L4D1 port of a survival map by X3Ent3nte FOXHOUND. I love this guys textures and have ported some of his other work in the past. I've been playing with making skyboxes so I borrowed this one from Zombies from Planet X1 by RYOK. His map was so bright it was hard to appreciate it. Here you can see his kewl skymap in all it's glory. All the other campaigns I ported of X3Ent3nte will have...
Unfortunately, the plane crashed out of control due to the infection of the pilot. And the survivors had to drive to the evacuation station. What's worse, the road was blocked by CEDA and they had to get off the car and go on to explore the haze.
The technician and nav builder (MinecraftBadPig03)
①Designed the I/O system.
②Created navigation meches.
③Optimized the skybox...
This is a simple time of day change for Cold Stream, I did this mostly for personal use but thought I'd release it for anyone else who would be interested in it.
Note: This is it's own campaign and doesn't affect the normal Cold Stream at all.
This map is my first map. It lasted six months from April to October. The map is still in beta. It will be updated later to solve some bugs and add some optimizations. I'm looking forward to it. Thank you for your visit.