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saw that someone is taking claim for my work now that l4dmaps allows mods. so I'm uploading them here: original post can be found by going to my page and clicking on the 'my website' button changes the unrealitic incendiary/explosive ammo boxes into actual military cases. enjoy
09/26/11
Publisher
ammoboxes.vpk
(633 KB)
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Version 1.0 Final
Custom retexture of the Ammo Pile, using several ammo boxes I've found laying around on the internet (some vitange, some modern, some from Resident Evil 4). Base texture is andy's Ammo Pile retexture, who apparently took his base texture...
replaces the incendiary and explosive ammo box with the medkit model, each got an own skin. the 'deployed' models were made by myself, incendiary ammo has yellow bullet tips and explosive ammo has light blue bullet tips the Medkit is no...
This is a HD reskin of the original ammo boxes, keeping the original style
an ammo box made to look like the ones from re1-4 for the upcomming campaign. also includes a prefab for limited ammo pickups, that might be used in the campaign, inside the vpk for mappers who want to try it out. btw I know the box...
replaces the ammunition pile with the old l4d1 ammo can
Did you ever wonder what's inside that bag? It's ammunition! Credits: DICE / Electronic Arts - Model, Textures MrFunreal - Port, Texture edit
This will fix the linux crash caused by fire bullet tracers by simply disabling tracers completely. This will work for all gamemodes and all servers. Step 1: Install VPK into your addons folder. Step 2: Add "+map credits +mp_ga...
replaces the ammo pile with the l4d1 ammo can + a hd rusted ammo skin
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