Reviews for Run To The Hills

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    • ilcannibal
      ilcannibal

      Posted this review

      10

      Great Enviroment

      I see no problems, campaign gameplay is awesome.
    • luubinh109
      luubinh109

      Posted this review

      9

      Review

      nice winter map
    • jolinar
      jolinar

      Posted this review

      4

      Bad

      Felt like an uninspired, unfinished, empty project. Too flat, too empty.
    • FreeCell
      FreeCell

      Posted this review

      8

      Unique winter concept campaign

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      6

      Review

      Nice campaign. However, it just isn't fun to play. You focused WAY too much on aesthetics  and map design and completely forgot about the action. Extremely confusing were to go in certain areas as well, wandering around for ages looking where I'm supposed to go. Other than that it was pretty descent. Obviously amazing map design. Great aesthetics. The navmesh was a bit wonky in certain areas, but I'll let it slide. No glitches/bugs. Nice work.
      • I got charged off the top of that hill in the finale map and it felt like i fell forever LOL
    • ****7_****
      ****7_****

      Posted this review

      6

      Pros:

      Good icy atmosphere
      Dynamic layout with lots of supplies hidden places
      Tower was cool

      Cons:

      Layout is overly dynamic, making the path unclear at times, especially in map 2
      Because of the lack of clarity, I was able to skip the theater event, and skipped finding the path at one point by jumping from a window then watching the bots find the right way.
      Finale spawns too many hordes between tanks, and since they mostly come from the tower, gets kind of dull.
      Tank got stuck behind a vehicle in finale, when there was plenty of room to go around.
      Map 4 event spawns tank with far too dense of a horde.
      After deactivating map 4 alarm, I kept getting hordes with only 10-15 second breaks, almost as if the alarm didn't work.

      Conclusion:

      Not bad. Lots of potential to be a great campaign, but fell a little short. The huge landscapes and multiple paths are a nice idea, but aside from a few supply rewards, it was more of a con than a pro. Finale drags on, but when you finally get to run up the tower, it's pretty cool. Needs a little more polishing and direction so we don't accidentally skip events. But, after learning the general path, this will be more fun in subsequent playthroughs.
    • USkane
      USkane

      Posted this review

      10

      Pros:

      非常棒!

      Cons:

      无论章节长度还是纹理细节,都很好!

      Conclusion:

      值得五星!
    • jn31
      jn31

      Posted this review

      2

      Pros:

      fun

      Cons:

      too hard

      Conclusion:

      nice map! i like it!
    • Bear Claw
      Bear Claw

      Posted this review

      9

      Pros:

      Good Map Layout
      Long Campaign - personal preference
      Directional Arrows - If you look for them
      Winter Atmosphere - Well done
      Right Amount of Panic Events
      Supplies Tight - But doable
      Ladders useable for observation
      Very good AI Nav

      Cons:

      Some map seams were rough
      
      Weapon section  seemed limited
      
      Details in some building seemed lacking
      

      Conclusion:

      This campaign turned out to be much more fun than I thought it would be when I started it. 
      Map work was good but not great.
      Not a campaign for extremist.
      There was lots to explore.
      The Bots worked very well. Some of the best AI nav of any of the custom maps I have.
      I commend the Author(s) for this project and recommend this campaign.
      
      
    • YuukiTouma
      YuukiTouma

      Posted this review

      5.7

      Pros:

      - winter environment is really nice
      - dark weather is also great
      - bots work fine
      - guns and ammo supplies spawn at good intervals
      - length of campaign is just nice

      Cons:

      - quite hard to navigate through the campaign as there are many ways that can lead to a different place; causing a lot of confusion for players

      Conclusion:

      A rather decent campaign I would say. It's not totally bad nor is it totally good, it's just normal. Although the navigation in this campaign should be fixed, this campaign is still a campaign that everyone should try.
    • JezMM
      JezMM

      Posted this review

      7.8

      Pros:

      + Unique aesthetic, not enough snowy campaigns out there for this time of year.
      + Well designed details and original feeling locations.
      + Cool escape idea which was interesting and fun to navigate.
      + Generally lots of nice unique areas throughout the campaign.

      Cons:

      - Maps 1 and 2 felt a bit overly long.  Maps 3-5 were just right.
      - Ladders ladders everywhere but not a drop to climb.  Seriously there were so many ladders all over that were reachable, seemed to lead somewhere, but couldn't be climbed.  The worst offender was the one going up the cliff in that area across from the tower halfway up, had we not turned down to easy mode, the Tank that cornered us would have wrecked us there.
      - Speaking of turning down to Easy... the reason was the escape.  As others' have said, a bad spawn, especially from the Tank, can destroy the team in seconds.  The finale is pretty long too so this was a pain to redo.
      - Map 2 we seriously ran annoyingly low on supplies... and on Map 4 the game didn't stop throwing health at us!  The former needs a little more and the latter a little less.
      - Some general areas that were just a bit bland to navigate throughout the campaign.
      - Sometimes the route is a little unclear, or it's very easy to double-back on yourself through an alternate route that you didn't take going forward but accidentally take going back.
      - Visually, there was some tearing in the sky and some obvious pop-in in the distance quite often.

      Conclusion:

      Overall a fairly decent campaign.  There are many flaws but for every flaw there is something unique/interesting/fun too.  At some points I was like "when is this map gonna ennnnnd", and the finale can be a little unpredictable in difficulty, but otherwise I'd say it's worth a try.
      
      As a final note that is neither a pro or con - I personally think the L4D1 survivors would suit this campaign better.  The L4D2 guys look a bit out of place in their summerwear, and the L4D1 have all those Crash Course lines about Canada to draw from for possible random humour custom conversations.
    • DXZ
      DXZ
      DXZ

      Posted this review

      9.9

      Pros:

      Very cool & empty creepy atmosphere
      A Dark snowy map

      Cons:

      Some areas look the same
      lack of weapons mostly Auto Shot-Gun. That's probably bad luck first time playing
      Cruel finally

      Conclusion:

      I like this map with the dark winter atmosphere. Just got lost a lot and never found my favourite weapon till the end.
    • AmpliDUDE
      AmpliDUDE

      Posted this review

      7

      Pros:

      ======= In general =======
      + Snow!
      + Interesting concepts.
      + Partly good AI navigation.
      + Custom radio voice.
      + Finale area and tower were awesome.
      + Good skybox.
      + More than enough horde events.
      + Good spread of throwables.
      + Good length, overall.

      Cons:

      ======= Map 1 =======
      - More medkits please.
      - Very empty feeling.
      ===================
      
      ======= Map 2 =======
      - AI mates don't pick up a medkits lying on the floor.
      - AI mates were not able to climb a ladder and had to go another way around.
      ===================
      
      ======= Map 4 =======
      - Areal part from the 'Crash Course' campaign.
      ===================
      
      ======= Map 5 =======
      - No clear instructions on how to get onto the top.
      - Easy to camp and kill without getting damage.
      - Tank spawnpoint far too close to the lift.
      - Add a notification what to do, not only radio (turn on the generator).
      ===================
      
      ======= Miscellaneous =======
      - Low weapon variety.
      - No Magnum/Desert Eagle?
      - Lack of detail in some places.
      =======================

      Conclusion:

      Not so bad. Take care of these Cons, and everything's going to work out nicely. The AI navigation needs a fix, maybe add more weapons.. if something has to be clarified, simply ask me.
    • Mz Cookies
      Mz Cookies

      Posted this review

      9.1

      Pros:

      - Environment
      - Unique
      - Enjoyable
      - Dialogue
      - Clear directions
      - Radio
      - Custom voice
      - Length of maps
      - Story
      - Different paths, left it up to the player
      - Falling down the ice cliff was a nice touch (like dark carnival)
      - Plenty of places to explore
      - Creative
      - Bot navigation
      - Snowing/fog
      - Events!
      
      
      
      

      Cons:

      - Finale is too long 
      - During the finale, the end tank spawns too close to the rescue
      - Lacking detail in some areas
      - Too many easy places to camp during the finale, it get's boring

      Conclusion:

      This is a great campaign with many pros including creative events, map layout and the most important, directions! Everything is amazing except for the finale which needs a small update, adding some holes in the buildings ceiling to allow the horde to get in. Yet, overall it's an enjoyable campaign which needs to be more well known! 
    • Dr.Boo.j2
      Dr.Boo.j2

      Posted this review

      8.5

      Pros:

      - Snow
      - Nice scenery
      - Overall atmosphere is nice
      - Good navigation for bots and infected
      - At some points, cleverly used lights tell you where to go, but not always (see cons)
      - 3D skybox. Always nice to have a 3D skybox.

      Cons:

      - I got lost a few times. Sometimes you used lights to guide the players, sometimes you didn't.
      - The fog doesn't blend with the sky. It's a common mistake though. Google "valve developer community fog tutorial" and take the first link. It'll explain what I mean.
      - 3 events in one map is too much IMO
      - Some areas are a little empty. Add some decals and props, especially in the stating area
      - You should also indicate if an event is gauntlet or just "hold out". For example, if it's gauntlet, have the survivors yell "run run run" or have an alarm go of without stopping or something like that

      Conclusion:

      Don't let my amount of cons give you a false idea: overall, it's a good campaign. The cons I mentioned are things that can be easily fixed if you want to and I encountered no showstoppers. 
      Although I think you might wanna add some more ambient sounds. Night birds, wind, whatever. It greatly adds to the atmosphere. Clever use of soundscapes can easily do this.
      Also, it's really good you made custom textures. It shows you really care about making things look good and I can see a lot of effort went into this campaign. 
      Good work.
    • Kloda
      Kloda

      Posted this review

      8

      Pros:

      - The concept was nice, the winterish theme made it look so peaceful...
      - I didn't see any huge issue with the balancing on the map, and I believe it to be doable on any difficulty and any amount of players / bots.
      - There was a good amount of detail in the map.
      

      Cons:

      - Me and my buddy like to tweak around a bit, and as good as the map was, it was somewhat disorienting as the darkness and somewhat repetitive scenery made it difficult for us to find where we was supposed to go.
      
      - It might just be me, but mob events seem to happen very often, while they posed little threat to us, it did give me a negative impact as it just got tedious rather than challenging.
      
      - There are some places that need fixing. For example the alarm where you have to speed across the dock and shut it off, once that part is done - There's no real pattern that tells you where to go, by one of the metal bridges you could jump down into the safe water and the side docks, there was an opening that looked liked it was the right way, but it was a death trap as once you fell down, there was no way back up and we was forced to restart.
      
      - We quit there, so I didn't get to see much more.

      Conclusion:

      In conclusion, it's not a bad map. It has many pros and cons but that just means it has potential for improvement. The scenery was nice and I certainly enjoyed the peaceful feeling I had walking around a town in the snow, as I love snow.
      
      80/100 for me, but that's only  because of the minor tweaks that ruin the map slightly. Othervise, masterfuly done.
    • Strahinjjja

      Posted this review

      10

      Pros:

      Good winter map
      Balanced
      Its chalange
      Nice textures, details
      Loved the ending
      Its posible to complete on expert.

      Cons:

      There is no such thing as cons in this map...

      Conclusion:

      Its best winter map ever, my new favorite ;] 
    • dguitarhero
      dguitarhero

      Posted this review

      9.9

      Pros:

      a good winter map
      nice levels
      detailed
      great design
      fun
      great finale
      can be challenging
      arrows point the way

      Cons:

      it can have to many hordes

      Conclusion:

      a very good map. i wanted a winter one and this was perfect. deserves a higher rating
    • Darkhencman
      Darkhencman

      Posted this review

      9

      Pros:

      -Pretty good Campaign
      -Good map 

      Cons:

      -Sometimes it is difficult parts

      Conclusion:

      Not bad, and a really liked it. I give this 90 points.
    • llamalord333
      llamalord333

      Posted this review

      5.5

      Pros:

      Challenging
      Snow effects
      custom voice on radio

      Cons:

      to long
      no proper signs telling ur where 2 go
      no clear sign on when the final hoard has been started
      wat to meny alarmed doors, lifts ect
      

      Conclusion:

      If u can show the route we are sperost to take more cleary and no so meny alarmed sections then u would have a prety good campain on ur hands their but till then im ganna have to give this 55 :(

End of results.