- Gloom Town (L4D1 Port)
It's Halloween. You know what that means, it's time to find some candy. Make your way through Gloom Town and find some sweets. Link to original: https://www.gamemaps.com/details/30133
- A Qualia Macabre (Clean) (L4D1 Port)
(Clean - No Custom Infected Models) The overlords of these grim places do not want you to leave, but you have no plans of staying. Fight your way through hellish pits and nightmares to find a way out. // This campaign is based ar...
- Carried Off (L4D1 Port)
The survivors find themselves on a riverbed and follow a road to the town. Then they must fight to the top of the office building where the rescue helicopter awaits. Thanks: • Yanzl - for the original L4D2 campaign. Link to orig...
- Infection Overdrive (L4D1 Port)
The survivors escape from the highway in Road to Ruin was short lived. They crashed their truck a few days later, and now must proceed on foot towards an once vibrant city where they hope to find the military. The lights still shine brig...
- DIZTRITO (Perú) (L4D1 Port)
Campaña ambientada en barrios urbanos de clase media en Perú SINOPSIS: Un grupo de desconocidos tienen que trabajar en equipo para buscar un lugar seguro de personas que misteriosamente se volvieron salvajes e irracionales CONTIENE: ...
- No Mercy Park
[ Español ] Campaña lanzada en el año 2009 - 2010, nuestro supervivientes escucharon de un rescatista en el hospital Mercy, tendran que pasar por el parque de la ciudad para cortar camino [ Ingles ] In a campaign launched in 200...
- The Evil Within (L4D1 Port)
Inspired By The Evil Within Console Code: Map1 w4e1_basement Map2 w4e2_asylum Map3 w4e3_keeper Map4 w4e4_mansion Map5 w4e5_evil Credits: I Do Not Own Anything I used. All Rights Belong to the Creators. Tango Games - The Evi...
- Heartbreak Fridge (L4D1 Port)
Survivors land at a military base for rescue, only to find that things are not as they should be. Thanks: • npitx - for the original L4D2 campaign. Link to original: https://www.gamemaps.com/details/3278
- Never Ending War: Chapter 3 (L4D1 Port)
Never Ending War was a campaign started in mid March 2012 and has been worked on since, It is a 5 map campaign (Started as 4 but had a lot of time on my hands to fix it) Has voice actors, custom graffiti, custom textures, and a custom ta...
- Below Surface (L4D1 Port)
The survivors are trapped below the mines and they need to make their way to the surface to get to the boat. IMPORTANT! THERE IS CUSTOM MUSIC IN THIS. SAFE ROOM MUSIC, BLEEDING OUT, FINALE MUSIC, CREDIT MUSIC, DEATH MUSIC, RESUCE V...
- Claustrophobia (L4D1 Port)
Claustrophobia (AKA, The Sewer) is a converted Half-Life 2 mod made by me. This campaign features seven maps starting from a dank, dark sewer, leading all the way up to a Canyon, also features various puzzles and several optional paths t...
- Lab 024 (L4D)
Lab 024 is a short custom campaign that takes you on a journey through a bunker, but as the survivors delve deeper into the bunker whilst seeking help it becomes clear things aren’t quite right… This map isn’t a completely standar...
- Stone Cold (L4D1 Port)
This sh*t just got cold!! - 2 new coop campaign maps - custom models - new frozen coast location This map uses TopHatWaffles Real World texture set Thanks: • Jim Partridge - for the original L4D2 campaign. Link to origin...
- DMRs Quickie (L4D1 Port)
A small three map campaign. Sewer, subway, dock and more through to a rooftop finale. Long finale due to the speed of the escape vehicle arriving makes it a bit harder. The second map generally needs two human players but I have put in a...
- BOT - Battle with Ogress Toys (L4D1 Port)
"We are at the big house!" Coach says it right. The 3 map campaign tries to enchant you with the charm of its hand-painted textures and mouth-blown models. It impresses with blabla and and a lot of farblbarbl. Nah! Why should I descri...
- Blackout Basement (L4D1 Port)
A trip through the underground of a city to reach a train station for evacuation. This campaign is base on the industrial side of Philadelphia, with the original survivors. There are few optional crescendos in the campaign including li...
- Diescraper Redux (L4D1 Port)
After being firebombed, the survivors must flee their safehouse, and find their way to safety. Identical to the workshop version. Supported EMS mutations: Holdout (exclusive objects included) Speedrun!! Gun Hunt Gnome Guard...
- Open Road (L4D1 Port)
Chopper from The Parish crashlanded and the 4 survivors are yet again on a tough situation. To keep yourself always up-to-date, download this from STEAM L4D2 WORKSHOP! Thanks: • Ics - for the original L4D2 campaign. Link to ...
- Vague Reminders (L4D port)
The survivors must rip through 4 errie environments, including a junkyard, underground railways, a 4 story office building,and a hedge maze full of witches! I will add some mods! Thanks: • finalhour10000 - for the original L4D2...
- Devil Mountain (L4D1 Port)
This is a port of the "Devil Mountain" campaign from L4D2. Port is not an exact copy of the original, various changes have been made to it to work in L4D1. Thanks: • Mark McDole - for the original L4D2 campaign. Link to original:...
- Hopeless (L4D1 Port)
Hopeless (Version 1.2) In an abandoned city, four survivors will make their way to find an escape route, but they still don't know what awaits them… Currently the finale has a problem, some people CRASH after the two tanks. I will ...
- Red Sea L4D
It's like swimming in the Red Sea. It all starts and ends at the subway station and the waiting room upstairs. Play the well-known Assault map in L4D.
- The Woods: Redstone Forest Farm
A campaign with three simple maps set in the forest. Each room on all four floors of the house is different. There are also several defensive locations on the farm. Where is the best place to defend against a zombie attack? This late...
- Escape from Malabar (L4D1 Port)
08/27/11 -- Survivors now talk 'down here' , 'through here' , 'over the fence' as appropriate and *not* from beyond the grave! My outro-stats are still a little wonky, so I'm still working on that very frustrating aspect. SIGNS now point...