You are downloading as a guest.
The extended gallery contains images from all community members.
Add to gallery
This is a vscript driven CS Weapons are unlocked, Melee included Sample Images were from testing(100% drop rate) Please at least read below ___________________________________________________________________________ Every zombies killed, there's a slightly chance to drop items and guns from them ___________________________________________________________________________ - Every Common and Uncommon Infected has 2% drop rate - Every Special Infected has 10% for drop 1 randomly gun/item. 5% for drop 2 randomly guns/items - Tank has 50% chance to drop 3 randomly items/guns and 20% Chance to drop 4 randomly items/guns - Different Special Infected, Drops different guns type ___________________________________________________________________________ >>>Drop Lists<<< ---> Common&Uncommon Infected: All health/throwable items and all guns(only tier 1) ---> Smokers: All Snipers ---> Charger: Autoshotguns ---> Hunter: Auto Rifles ---> Jockey: Autoshotgun, Magnum, Rifle ---> Boomer: All throwable grenades, Grenade Launcher ---> Spitter: All health items ---> Tank: Everything ---> Witch: All health items ___________________________________________________________________________ Every guns dropped from both special infected and common infected are random ammo. they might not have any ammo, a few, averrage, or load full of ammo ___________________________________________________________________________ There's Bonus Point System for special drops. -> This BP System is a Bonus Drop (not like lucky drop) -> This BP has its own drop list -> BP will increase by 0.2% each Infected killed( Common, Uncommon and SI) -> If BP hits the jackpot, next killed Infected will drop randomly 3 items/Guns -> Once BP done its job, points will be reset to 0% and starting to count again ___________________________________________________________________________ Available commands > !dr - use to increase/decrease drop rate system (eg: !dr 15(Increase/decrease drop rate to 15%, valid number must be 0 - 100%) > !nos - use to remove original spawned items/guns from the map, except melee weapons > !give - randomly gives player supplies. Only available to use for 4 times on each chapter > !inf - shows all commands again. ___________________________________________________________________________ For more info please go visit on my Steam workshop version(see the change log below)
04/16/17 ======== Added eater egg (Fire Tank) if you know how to vscripts, you can go to enable it in my mod huehuehue~ .
ReviewsView All Reviews (1)
Developers & Credits
Version 2.6 Complete