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Today's Top Maps
The Seal of Asrahmat is a one-map Halloween campaign for Left 4 Dead 2, made ... More >
Updated
04/12/21
Uploader
Imaculata
Author
Imaculata
Game
Left 4 Dead 2
Rating
2 Pesaro
5 Maps
Co-Op
Campaign
The survivors start at the elementary school Anna Frank in Pesaro and they ha... More >
Updated
04/06/21
Uploader
SimoFY
Author
SimoFY
Game
Left 4 Dead 2
Rating
3 Station Approach
Co-Op
Campaign
WIP MAP 1 OF 2
Map can also be found on the Steam Workshop under the title '... More >
Updated
04/08/21
Uploader
Yanzii
Author
Yanzii
Game
Left 4 Dead 2
Rating
4 Silent Hill: Otherside of Life (Enhanced)
7 Maps
Co-Op
Campaign
Warning:
This version has key-searching mechanics added for 1,3,5 maps so pay... More >
Updated
04/10/21
Uploader
Dzhigurda
Author
Leafo
Game
Left 4 Dead 2
Rating
5 The Grave Outdoors
7 Maps
Co-Op
Campaign
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 wi... More >
Updated
04/02/21
Uploader
Dzhigurda
Author
Megadude
Game
Left 4 Dead 2
Rating
6 Deathcraft II
6 Maps
Co-Op
Campaign
2.1 released, hopefully there's no more broken or missing models. As the last... More >
Updated
11/05/12
Uploader
rtsdeathreaper
Game
Left 4 Dead 2
Rating
7 广州增城(ZengCheng)final v5.12
5 Maps
Co-Op
Campaign
整合关卡调整路线,难度中等偏难
建议难度普通~高级,由于超低物资量(小部分物资... More >
Updated
03/04/21
Uploader
yhmsh
Author
永恒M守护,MLUI
Game
Left 4 Dead 2
Rating
8 Red Tide
5 Maps
Co-Op
Campaign
(My very first custom campaign that i've been working on and off for the past... More >
Updated
04/06/21
Uploader
monsterman94
Author
Monsterman94
Game
Left 4 Dead 2
Rating
9 《HOME TOWN》Custom Weapon
5 Maps
Co-Op
Survival
》》》This version replaces more than half of the weapon models, as well as T... More >
Updated
11/01/19
Uploader
o0DarkQ0o
Author
Huang He
Game
Left 4 Dead 2
Rating
10 Back to school
6 Maps
Co-Op
Versus
Campaign
The storyline offer new setting of Borden city, struggling to survive in an e... More >
Updated
01/19/13
Uploader
romasm
Game
Left 4 Dead 2
Rating
Popular Content (Today)
The Seal of Asrahmat is a one-map Halloween campaign for Left 4 Dead 2, made ... More >
Updated
04/12/21
Uploader
Imaculata
Author
Imaculata
Game
Left 4 Dead 2
Rating
2 Pesaro
5 Maps
Co-Op
Campaign
The survivors start at the elementary school Anna Frank in Pesaro and they ha... More >
Updated
04/06/21
Uploader
SimoFY
Author
SimoFY
Game
Left 4 Dead 2
Rating
3 Station Approach
Co-Op
Campaign
WIP MAP 1 OF 2
Map can also be found on the Steam Workshop under the title '... More >
Updated
04/08/21
Uploader
Yanzii
Author
Yanzii
Game
Left 4 Dead 2
Rating
4 Silent Hill: Otherside of Life (Enhanced)
7 Maps
Co-Op
Campaign
Warning:
This version has key-searching mechanics added for 1,3,5 maps so pay... More >
Updated
04/10/21
Uploader
Dzhigurda
Author
Leafo
Game
Left 4 Dead 2
Rating
5 DOA Helena Desert Queen
Miscellaneous
Survivors
DOA Helena for Nick. Commissioned by me. Could not be posted on Steam Worksho... More >
Updated
04/12/21
Uploader
MulletMayhemXX88
Author
Tarius [AfterMath]
Game
Left 4 Dead 2
Rating
6 The Grave Outdoors
7 Maps
Co-Op
Campaign
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 wi... More >
Updated
04/02/21
Uploader
Dzhigurda
Author
Megadude
Game
Left 4 Dead 2
Rating
7 Deathcraft II
6 Maps
Co-Op
Campaign
2.1 released, hopefully there's no more broken or missing models. As the last... More >
Updated
11/05/12
Uploader
rtsdeathreaper
Game
Left 4 Dead 2
Rating
8 广州增城(ZengCheng)final v5.12
5 Maps
Co-Op
Campaign
整合关卡调整路线,难度中等偏难
建议难度普通~高级,由于超低物资量(小部分物资... More >
Updated
03/04/21
Uploader
yhmsh
Author
永恒M守护,MLUI
Game
Left 4 Dead 2
Rating
9 Merciless Survivor Bots
Scripts
This time, I took some experiments by improving bot's aim ability, and...... ... More >
Updated
04/07/21
Uploader
kurochama
Author
kurochama
Game
Left 4 Dead 2
Rating
10 Red Tide
5 Maps
Co-Op
Campaign
(My very first custom campaign that i've been working on and off for the past... More >
Updated
04/06/21
Uploader
monsterman94
Author
Monsterman94
Game
Left 4 Dead 2
Rating
Popular Content (Monthly)
7 Maps
Co-Op
Campaign
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 wi... More >
Updated
04/02/21
Uploader
Dzhigurda
Author
Megadude
Game
Left 4 Dead 2
Rating
2 Coal'd Blood 2
4 Maps
Co-Op
Survival
The campaign starts in an abandoned bed and breakfast and leads the survivors... More >
Updated
03/30/21
Uploader
Trunten
Game
Left 4 Dead 2
Rating
3 广州增城(ZengCheng)final v5.12
5 Maps
Co-Op
Campaign
整合关卡调整路线,难度中等偏难
建议难度普通~高级,由于超低物资量(小部分物资... More >
Updated
03/04/21
Uploader
yhmsh
Author
永恒M守护,MLUI
Game
Left 4 Dead 2
Rating
4 Deathcraft II
6 Maps
Co-Op
Campaign
2.1 released, hopefully there's no more broken or missing models. As the last... More >
Updated
11/05/12
Uploader
rtsdeathreaper
Game
Left 4 Dead 2
Rating
5 Red Tide
5 Maps
Co-Op
Campaign
(My very first custom campaign that i've been working on and off for the past... More >
Updated
04/06/21
Uploader
monsterman94
Author
Monsterman94
Game
Left 4 Dead 2
Rating
6 Coald Blood 2 Ext. Mashup
7 Maps
Co-Op
Survival
Another fun Timelords mashup consisting of 8 maps - (Abandon Hope - ****** Bo... More >
Updated
03/22/21
Uploader
daywalkerdave1963
Author
Hunter Mcjesus and Timelords
Game
Left 4 Dead 2
Rating
7 Lockdown DLC
5 Maps
Co-Op
Survival
[The Lockdown campaign]
The virus outbreak holds a death grip on the United ... More >
Updated
03/05/21
Uploader
Mindplay
Author
Alexander Regber
Game
Left 4 Dead 2
Rating
8 Glubtastic 3
6 Maps
Co-Op
Survival
A mysterious forse threatens to tilt the balance of glub and course of the le... More >
Updated
02/22/21
Uploader
DrFace
Author
Dr. Face
Game
Left 4 Dead 2
Rating
9 Merciless Survivor Bots
Scripts
This time, I took some experiments by improving bot's aim ability, and...... ... More >
Updated
04/07/21
Uploader
kurochama
Author
kurochama
Game
Left 4 Dead 2
Rating
10 BioHazard 7 Prototype [Just Updated!]
Survival
Project Cancelled & Abandoned due to lack of community support.
The Campaign ... More >
Updated
03/26/21
Uploader
Soul
Author
Soul & Capcom
Game
Left 4 Dead 2
Rating
Nova Prospekt
Left 4 Dead 2
Uploader:
Trunten
Author:
Senator Armstrong
The survivors have found themselves in Nova Prospekt, the Combine's base of operations.
View Changelog (v3.0 Complete)
Tagged
5/5 Maps
L4D2 Survivors
Time of day
Dusk / Dawn
Night
Difficulty
2) Average
Weather
Rainy
Foggy
Stormy
Player Mode
half life
nova prospekt
orange box
Write a Comment
Write a review...
Review
By CaptainCrap0000
September 2020
The campaign looks fine except it has no textures. Supplies are very scarce and so as tier 2 weapons. Some weapons also spawn randomly and you can't even predict what you'll get as you play along. Another problem is reviving the survivors is not easy. Defibrilators spawn randomly and you rarely rescue them from a small room. The finale is wtf. At first I thought there will be a transporter that will beam you out of the map but no. Unexpectedly there is a rescue vehicle hiding behind the flames and how are we supposed to know that especially for the first time?
I'd say keep the campaign as traditional as it is, HL2 themed not orange box themed as if the texture is my major concern here.
Review
By ErrorUnknownGT
August 2020
Can't recommend in its current state. Chapters are too short in my opinion, texture work would be nice and maybe more populated rooms, maps are repetitive, a game instructor "rescue has arrived" hint, whilst not needed would be nice on the finale, maybe more supplies on the finale as well, but eh, not required. Maybe to stay consistent add an invisible wall to prevent the survivors from going back to the saferoom on the finale, unless you want to keep it this way instead of adding an ammo pile to the holdout area. I'd bump up the rating if these suggestions followed through (mostly texture and populate the environments), oh and by the way, chapter 2 and the finale have missing stringables.
To add: I don't think the repetitive nature of the maps can really be sorted, since it kinda needs the panic events to flesh it out so it isn't extremely short, in order words this doesn't translate well into L4D.
lfdeadguy
August 2019
So I tried the finale again. Maybe it's been said in previous comments but: you fight the hordes in the radio/mounted gun area (good luck) the tanks come, you kill the tanks then...wait for it...that metal rollup door over there, well, suddenly it's open in a ball of flame and you have to unintuitively run into the flames to the waiting truck beyond. So yeah, this time me and the bots escaped.
Looks promising and works well
By kurochama
August 2019
Though it's still in orange version, this campaign works well. Bot navigation is fine. There are only few cons though. Some walls are invisible, but it's fine as it's still in orange version. Weapon selection is also limited. Somehow I didn't see any military sniper, ak47, & autoshotgun when I played. I only got the chrome shotgun & smg, & then rifle on the finale. The finale is kind of tricky. My instinct always directed me to the rolling door, but until the 2nd tank was killed & the endless horde + tank during rescue music came, the door was still closed. I even tracked back the paths to the saferoom but there's no sign about the rescue vehicle. Then, I went back to the room where I pushed the radio & patrolled there. & the rescue vehicle was just hiding behind a room :D .
.
Anyway, though this campaign is short, I can see that it still has potentials to tweak & make it longer & more interesting. For example, instead of just opening the doors & defending during the process of opening doors, adding some events like running to the saferoom or turning of an alarm can make it more fun. Anyway, good job, & I'm looking forward to the full version (non-orange version).
Trunten
August 2019
textures were intentional, he said he had difficulties trying to get them, it might remain this way.
Trunten
August 2019
i might be wrong, but i think the invisible walls were intended as well.
it was a port from Half Life 2, he might've left them open on purpose.
i remember bringing this up with him before, as it got understandingly annoying to keep running into them.
My Rating:
Review
By CaptainCrap0000
September 2020
The campaign looks fine except it has no textures. Supplies are very scarce and so as tier 2 weapons. Some weapons also spawn randomly and you can't even predict what you'll get as you play along. Another problem is reviving the survivors is not easy. Defibrilators spawn randomly and you rarely rescue them from a small room. The finale is wtf. At first I thought there will be a transporter that will beam you out of the map but no. Unexpectedly there is a rescue vehicle hiding behind the flames and how are we supposed to know that especially for the first time?
I'd say keep the campaign as traditional as it is, HL2 themed not orange box themed as if the texture is my major concern here.
Review
By ErrorUnknownGT
August 2020
Can't recommend in its current state. Chapters are too short in my opinion, texture work would be nice and maybe more populated rooms, maps are repetitive, a game instructor "rescue has arrived" hint, whilst not needed would be nice on the finale, maybe more supplies on the finale as well, but eh, not required. Maybe to stay consistent add an invisible wall to prevent the survivors from going back to the saferoom on the finale, unless you want to keep it this way instead of adding an ammo pile to the holdout area. I'd bump up the rating if these suggestions followed through (mostly texture and populate the environments), oh and by the way, chapter 2 and the finale have missing stringables.
To add: I don't think the repetitive nature of the maps can really be sorted, since it kinda needs the panic events to flesh it out so it isn't extremely short, in order words this doesn't translate well into L4D.
Looks promising and works well
By kurochama
August 2019
Though it's still in orange version, this campaign works well. Bot navigation is fine. There are only few cons though. Some walls are invisible, but it's fine as it's still in orange version. Weapon selection is also limited. Somehow I didn't see any military sniper, ak47, & autoshotgun when I played. I only got the chrome shotgun & smg, & then rifle on the finale. The finale is kind of tricky. My instinct always directed me to the rolling door, but until the 2nd tank was killed & the endless horde + tank during rescue music came, the door was still closed. I even tracked back the paths to the saferoom but there's no sign about the rescue vehicle. Then, I went back to the room where I pushed the radio & patrolled there. & the rescue vehicle was just hiding behind a room :D .
.
Anyway, though this campaign is short, I can see that it still has potentials to tweak & make it longer & more interesting. For example, instead of just opening the doors & defending during the process of opening doors, adding some events like running to the saferoom or turning of an alarm can make it more fun. Anyway, good job, & I'm looking forward to the full version (non-orange version).