Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
There may be some bugs, but I hope you have a good time. This time, the drawing is biased towards the maze,enjoy.
This has 5 chapter,and I can't modify content in workshops,♥♥♥♥ bug !
I don't what is...
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 379.17 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
HSTM Training map
This map does not take you by the hand to make you become a pro. It will give you many playgrounds to learn, explore and improve your skills in L4D2. I spend many hours in the hammer editor and it was fun. I hope you enjoy this map. Have fun and a nice day.
-This map is for singleplayer only.
-When you played on a server before you won´t be able to start...
The Survivors find themselves in a strange world, and must find a way to get out of the danger zone.
A L4D2 entry to the Orange Map phenomenon. Featuring wide-open terrain, plenty of unique quirks, and a visit from some special guests. Ideal for casual play.
-This campaign requires shaders to be set to medium or higher.
Hehe24 has finally been released. What will be different this time? There are four levels of HEHE this time
Thank you for supporting the HEHE series!
This map is 9 rooms connected thru hallways. Its fully textured and fully playable. Every weapon/item spawns exsist at least once. Works with survival / vs survival / survival mutations
AVAILABLE ON WORKSHOP ALSO!
This map is charger melee hs training custom map.
= Usage =
Please input following commands in your console.
Add Pitchforks, Shovels, and Knife
A short exploration focused campaign.
This was made as a personal project over a couple years for myself and a friend, so it's not the most user friendly. Please read below as it's not a standard campaign.
-It's intended to be played without any enemies as more of a walking simulator. If you are able to stop the director from spawning enemies then that's the recommended way to play.
Layers of Mutation is a map that is really fun with different Survival Mutations, can be extremely chaotic with Friends, and happens to be even Harder than my First Map. The map also Includes many Dumpsters that Tanks can send flying into the Survivors. This is a very simple map, hence why I recommend Mutations, as they can really spice up the map.
Note: I made this map in one day, so don't ex...
(The maps are not mine are a compilation of what I found in the workshop related to Hold Out.)
These maps are for mutation: Hold Out
It could be said that this expands the mutation since there are only two maps that are: Challenge - Training.
Now all the maps of Left 4 Dead 2 and some Left 4 Dead 1. They can be played in this style of game
Obviously all the credit is directed to the origina...
This is a work in progress Survival type map.
This map is still early in development, however feedback would be appreciated.
AI Survivors currently have trouble with ladders
any tips or suggestions are welcome
After watching a video about Gang Beast I though "That would be an INTERESTING map to play in L4D2" and that's how this map came to be. One good outcome of the map, for me at least, was I learned how to add custom textures to a map. This map isn't exactly meant to be taken seriously. I do not own Gang Beast game and I don't know what this level is called but I am going to assume its m...
Valve's 2 map tutorial demonstration campaign.
Now with fixed train model thanks to Rayman1103.
Broken door might still be missing textures.
This is a Valve problem and even happens in No Mercy.
Copyright 2015 [Ryan Trunten and Raymann1003.
This item is not authorized for posting on Steam, except under the Steam account named "Ryan".
Just thinking of new innovative ideas.
In this map you build traps to kill the infected. Right now there are only three traps but more will come.
I want the community to partake in this. So if you have any ideas for traps, Level design, things that should be removed, or anything in general. Post your ideas in the comments.
Please have Instructor hints enabled as they will help you understand...
First and only witch crowning training map, that will not just put you in a room with a witch and a shotgun (meh), but show where and when exactly you have to shoot that scum for 100% crowning in every possible situation.
Crystal blue button - spawn a witch
Green button - open room mode on/off
Tip: spawn witch, get as close as possible to her and wait until she'll raise her head and/or neck...
Even though humankind is dead, human curiosity is still livin'.
This small and cozy underground lab allows you to develop all
necessary skills and reactions, needed for successful Smoker's tongue reflection.
To run this map, press ~ and type map sb_smoker in console.