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Finally! After almost 3 weeks of effort put into this, it is finally done! This is a coop/versus map, which contains four maps and a finale. (For more details, just click on the video) Features: - 30+ minutes of gameplay (depends on difficulty) - Versus support (All those infected ladders, rooms and stuff...) - Rural environment - Urban environment - No custom weapons (So it doesn't collide with any of your addons) - Fixed nav meshes (Zombies won't spawn on tables and stuff... like they do on some other custom maps..) - Freedom of choice (There are some places, where you need to choose which way you want to go... for example, do you want to go right and loot or go left, the shorter way but without any loot?) - Random path blockers (There might be a building with alot of ways, but each round only one of those ways is open) - Easter egg room (Watch out for easter eggs!) Gameplay: After the escape from Smallville (My other campaign called "Shore Rescue"), you and other three survivors were on a boat with two guys, but they weren't immune so they got infected (Because L4D2 survivors are carriers) and you were forced to get to the shore as soon as possible. After you got off the boat, you found yourself in a pretty rural area and you have no idea where you are... the plan is to follow the road and try to reach a city... Creditz: - Mapper: Obviously, me jirka191 - Script: jirka191 Alpha testers: - Jacob182(FBY) Beta testers: - Elmozon - Get Down Whitey
10/10/19 ======== No revision notes have been added by the developer.
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Version 1.0 Final