Medium sized three or six player map with narrow engagements, lots of water and various attack-routes! Set in on a snowy island in the arctic.
Browsing 'Medium' (Maps)
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- Blistering Red SandsN/A
The map is based on the original Blistering Sands map from the up-and-coming Blizzard's game - Starcraft 2. It consists of one large, highly detailed Mykonos-type island with fully symmetrical sides for balanced gameplay. There are 3 exp...
By ZeNewk & Acid_Cr@sh - Mount fuji captureN/A
Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
- Dual DuelN/A
This one is my 4th map and it was originally designed for Mission-like scripted gameplay but due to hard modding issues, I'm releasing this one with scripts-free Skirmish Gameplay. About Gameplay: This one is about pure team play. Two ...
By ZeNewk & Acid_Cr@sh - Rubicon RisingN/A
This map is a 2v2 player Skirmish map. There's Ore a-plenty and many Oil Derricks to ensure that finances are kept to reasonable levels. The terrain on each side of the river is set at 3 levels, the highest levels are where the player b...
By Gren - C&C RA3 WorldbuilderN/A
This development toolset is used by Electronic Arts designers to create single-player missions and multiplayer maps for Command & Conquer: Red Alert 3, and now it’s available to you. The fully-featured 3D environment gives you complete v...
By Electronic Arts - A Place in the HeavensN/A
A Place In The Heavens features a new and extended array of units to use including the Tankbusters, Engineers and the IFV Gunner. The Clan choice area is used to select the Clan for your units. This affects the outcome of your units as...
By TiberianFiend - Riverside Rumble ReduxN/A
Red Alert 3 Skirmish map created from the original C&C 3 Tiberium Wars map. The map has been made into a 4 player version with lots of assets and mining oportunities. Naval construction is disabled so its an all-out Air & Land conflict. ...
By Gren - Iceland IcebergsN/A
This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, an...
By Clone11b - Flatland-DeltaN/A
A large symetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units...
By Gren - Crimson PassageN/A
Crimson Passage is a large map made for long 3v3 battles. The map tends to lend towards turtling, although large advantages can be gained by early attacks at the enemies tech structures. Each of the three players begins with two ore-...
By MaelXD - Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
By Clone11b - Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Lake DiamanteN/A
This is a small tropical 1v1 map for fast duels. Battle takes place at this beautiful lake, wonderfully shaped by the forces of nature into resemblance of a diamond. Yeah, right.. In fact, I made this map during my breaks at studying in ...
By Speeder - Oceanside RevisitedN/A
Map based on the original Oceanside map from Red Alert 2 Yuri's Revenge. It consists of 4 unique asymmetrical islands for base building, a central platform with tech structures and Ore Nodes of strategic value. The map also offers a ch...
By ZeNewk & Acid_Cr@sh - To Bridge the GapN/A
To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...
By Spider_Pig_Rocks