Resident Evil 1 Beta

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  • EshmawyMan
    EshmawyMan

    Posted this review

    2

    Thanks anyway

    I believe this is one of the earliest ideas of porting a Resident Evil game map into Left For Dead world, but sadly, it was unfinished maybe due to the intervention of a new map created or added by Valve which was The Sacrifice. As a result, many puzzles entities were invisible and doors are easily opened by zombies or special infected while i can't open them myself which is so lame. The statue was invisible and that key above the fireplace was there, but couldn't see it either. However, i grabbed it lol. That armor key or whatever key was there led to my death and i was helpless with Zero guide. It got the spirit of Resident Evil thanks to settings and theme music that is always irresistible for me, but it's not finished and that one level is incomplete. Also, many rooms have nothing included and almost no guns to grab. It's a nice idea, but it was abandoned long ago.
    
    Guys, kindly check this link it's for the complete decent sweet work of Resident Evil  >>   h.t.t.ps:/./.w.ww.g.amemaps..co.m./de.ta.ils./15643 
    
    Everything is clear smooth and makes you live the resident evil experience in all means....You will surely enjoy it and have Great fun. ^

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resident_evil_1_b...

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Version 6.0 Beta

Featured
  • Guide
    Custom audio scripts

    Custom audio script override Ever feel tired of the monotonic of L4D2's gunfire ? By default there is no variant or modulation of the gunfire sound, and the game doesn't allow you to modify the sound scripts, but if you mount a new folde...

    4,264
  • Mod
    Automatic Guns Autofire VScript
    Beta N/A

    Local only. Turns all semi auto weapons to automatic. Nuff said. Weapons: Pistol, Shotgun, Sniper, Grenade Launcher Unfortunately, the models of automatic pistols and rifles are not in the game L4D2 But they are in the game G...

    985

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