Mischievous Screamer Gnome
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Description
"What if among all good gnomes that help survivors fight zombies, there are some mischievous ones that love doing some pranks?" "Some people kept talking about Screamer, so, why not making a screamer gnome instead?" So, I got a random inspiration from "Mommy Witch Hates Car Alarm", & also Screamer that some people kept talking before. So, I just made this for fun :D . This gnome will spawn somewhere near weapon supplies on each chapter. He's so sensitive that if a survivor comes closer, he'll scream loud enough to attract horde, or even his mom & dad :D . List of features available on "mischievous screamer gnome.txt" cfg file: 1. mischievous_gnome_mode: Which mode is used (0= default mode/ autoscan, 1= original car alarm mode). 2. gnome_on_healing_items: When enabled, one mischievous gnome will spawn near healing items somewhere in the map. 3. gnome_on_ammo_piles: When enabled, one mischievous gnome will spawn near ammo piles somewhere in the map. 4. gnome_on_saferoom_door: When enabled, one mischievous gnome will spawn near the saferoom door at the end of map (as a gate keeper) :D . 5. gnome_alert_on_daddy: When enabled, if there's a tank when he's screaming, the tank will be alerted. The value affects whether the gnome only alerts a tank, or can also spawn a tank when he screams. 6. gnome_alert_on_mommy: Similar to "gnome_alert_on_daddy", but for witch. The alerted witch will chase the survivor that causes the gnome to scream (like an angry mom :D ). Mechanisms of "Mischievous Screamer Gnome": - By default, "Mischievous Screamer Gnome" will spawn somewhere near weapon supplies. - This gnome looks the same as normal gnome & even also glows as if it can be picked. But he can't be picked, as he's actually an alarmed car disguised as gnome. - This gnome will scan his surroundings in radius of 150 (around 2x melee range) to check if there's a survivor within the radius. - If there's a survivor, he'll scream & attract horde (same mechanism as alarmed car when you step on it). - The screams use L4D1 survivors' screams like Louis's, Francis's & Zoey's (yeah, Zoey... :D ). As they use L4D1 survivors' voicelines, it means that if you use voice mods to change the survivor's voices to anime or girls' voices, the screams will also turn into anime/ girls' voices. - When screaming, this gnome will also use some random chats. - When "gnome_alert_on_daddy" is enabled, any tanks in the map will be alerted when he's screaming. If it's set to 2, an angry tank will spawn somewhere (like an angry dad looking for his poor son :D ). For players only, gnome will also talk via instructor hint about his being bullied by survivors :D . - When "gnome_alert_on_mommy" & "gnome_alert_on_daddy" are enabled at the same time, both witch & tank will be alerted & target the culprit who makes the gnome scream. - This gnome will disappear in 1.5 second after screaming. - When "mischievous_gnome_mode" is set to 1 (Original Car Alarm mode), the gnome won't scan automatically & only react when shot or touched in very close range (just like alarmed car). When in this mode, the gnome will disappear almost instantly after getting shot. So, if you find any gnomes other than the one in Dark Carnival, just watch out for their pranks & screams :D . NOTES: - As this gnome is made of alarmed car that has its model changed to gnome, shooting this gnome from afar will also alert horde, but this is only applied to players as bots can't trigger alarm unless mods that allow bots to trigger alarm is used. Tank & witch will be alerted when shooting this gnome from afar only if "mischievous_gnome_mode" is set to 1.
- Custom gnome that does some pranks
- A cfg file to modify settings
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Changelog
08/10/25 ======== No change notes have been added by the publisher.
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