BSL ORANGE - Day of Defeat
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Description
Hey guys, finally back to doing some L4D survival maps after taking a break and doing a bit of gmod mod publishing just for fun, this time basically a recreation of the original orange map that was converted into a TF2 map, the OG dod_orange/dod_bsl!
I had to quite literally recreate every brush of the map for this 'port' from goldsrc to source, which was an honest pain to do but I have a good grasp on how porting works between the two engines now and I may begin to do more. This version of the map has been edited for better L4D support, but I plan to release the original geometry version for GMOD with support for normal sandbox and TTT, so I'll update the description when I get around to that.
Features mostly original layout other than a tad bit edited to work better for L4D survival, extra ladders and repositioned ladders/duck spaces. Has the original textures with mostly original texture positions for the full experience of a goldsrc map, even the lighting is more akin to goldsrc lighting! Has a color correction set to Swamp Fever's Morning correction, so any replacements of that should work for this map.
Layout is large but quickly can get chaotic with how the spawns work in this map, so if you manage to get 10-15 minutes+ please let me know with a screenshot, or if you have a full video of you doing it and getting even more time on it I'll feature it on the mod's page as long as there isn't any game-breaking mods, glitching, or scripts going on!
That'll be it for now, but I had fun with this map (even though i had it sitting around for like, weeks now) and I hope you guys enjoy it too! Please feel free to rate and/or favorite my map, and have a good one!
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Changelog
08/25/25 ======== No change notes have been added by the publisher.
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Fergusl2o4rsd
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File Details
dod_orange - work...
(6 MB)
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Version 1.0 Final
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