Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
This is campaign map was made to play in the dead mode of the mod George A. Romero, so you can crash/bug without it.
Download George A. Romero Dead mode before play
map based on the films of Romero, Night of the Living Dead and Day of the Dead.
This is my first job of its kind.
-Night of The Living Dead
-Day of the dead
Battle the infected on the rooves of 2 tall buildings in this survival map.
-UPDATED TO VERSION 2.0-
This is still only a survival map, but in preparation of adding support for campaign, versus, and scavenge modes, i've updated the survival with some small fixes and additions such as the sg552 and more medkits! For the full list of changes, check the change notes.
The rest of the gamemodes a...
This is my third campaign, I did a lot on this campaign and spent a lot of time on it.
Features: This campaign has 5 chapters and is well detailed, has different zombie populations and has versus, quite well done nav (I think) and various cool events.
Abandoned for years campaign is now complete and fully functional. Basically a mashed potato
of two CS:S Zombie Escape mod maps and finale map from HL2 mod Age of Chivalry. So don't
expect this to be a triple A type of campaign and it's not recommended to play with bots,
you won't even pass first map since it requires a sacrifice from one of the players.
Or use Improved Bots mod which disables...
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 with different name Dead Military "2", despite there's no "1" exist. Megadude made it pain in the a** to port (becasue he hates L4D2 for some reason), He placed bunch of L4D2 props like swamp trees, baggage cases, army helicopter (only in finale) and screaming oak's roller coaster blocking the way, tr...
The survivors start at the elementary school Anna Frank in Pesaro and they have to reach the Baia Flaminia beach where a fishboat awaits them to escape.
This is my first campaign. After having played many campaigns set in USA, UK, Spain etc...I thought it was time to have one set in Italy, particularly in my city.
This campaign was meant for "Italian players", meaning that many graff...
[Note] This is an old version! So maybe have some problems.
This version is a repaired version of version 1.5. You can use the online lobby for online games.
It is recommended to download the new version.
This is a campaign with 4 chapters, This is the continuation of the Unforgotten Day campaign.
History: The survivors came to the port, the driver told them that there was a concert tower nearby and they had to go and turn on the rockets and music to notify the helicopter. Have fun!
This campaign have cool features like:
I think you will like ...
This add-on features the demo version of The Parish that was released all the way back in 2009, and is still available today on the Xbox 360 store. The main difference is that it only features the first two maps of the campaign, and on top of that, since it's an older version of the map, many exploits still work.
Supports Single Player, Campaign and Scavenge.
Special thanks to PopThoseFools f...
This is my first campaign, the rescue is really buggy but I had one way out unfortunately.
This map have 2 chapters: chapter 1 it's a bit short and chapter 2 is longer.
Hope you enjoy this campaign and have fun!
Let's Build The Finale REDUX is a remade version of old and buggy version of this map. You can customize your finale with Finale Builder, which is now accessible from the start(activated with white keyboard), that allows you to change:
- rescue vehicle(road, sea or air escape)
- ending camera
- sound after ending camera start
- weather during finale
- weapons set
Map also have rebuildab...
4 Survivors escaped and stole a hummer in the military base in wich they were experimented on...
As they began to distinguish the city on the horizon, they stumbled across a pile-up blocking the road...
Determined to reach a probable evacuation facility, they all agree to continue those last miles on foot...
They will have to fight through rural, industrial and urban locations to escape from th...