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Description
The survivors are trapped in the port of DaCity! but they can escape! they just have to go to the evacuation point in the Da School! You must fight your way from the port to the school to escape!
is my first campaign i made :3
Whew boy, have not played a campaign this bad in quite some time. The author's screenshots do a pretty good job on showing you what to expect in this campaign: Huge, open, completely empty, bland, flat landscapes. Alongside this, if you're playing with bots expect them to get stuck on the ladders if you rush ahead, they need babysitting to make it down them, and even then, it's not guaranteed. Chapter 3 has terrible optimization and I was getting 20FPS(!!!) on my 1050ti (old card I know) which is laughable considering the quality of the map, alongside an error I've never seen before: "overflowed CClientRenderablesList group 1."
The finale is dreadfully boring, with all commons and specials pouring in single file from around the corner, allowing you to gun them down with the conveniently placed minigun with ease, with the only challenge being the triple tank wave (Yes this campaign has a slightly extended finale, ugh..)
On top of all this, for some ungodly reason the campaign is 1.2GB despite containing the ugliest visuals possible, most be those random Pokémon models I was seeing sometimes.
Needless to say, I deleted this campaign without a second thought after finishing it (took about an hour.) Absolutely not worth your time, avoid at all costs.
Oh, one thing I forgot to mention: There are complete BS insta-death pits throughout the campaign. You won't know where they are without trial and error, but yet another annoyance to deal with.
Description
This mod was commissioned by Nicolás Dillon.
It replaces Nick’s original suit with an outfit inspired by the Saya, a traditional dance from the Peruvian-Bolivian Altiplano known for its strength, color, and Andean cultura...
This addon covers both L4D1 and L4D2 campaigns.
This uses the original Team Silent Aesthetics as a base and covers L4D2 Campaigns.
I tried to aim for a 'realistic' look with mostly clear and cloudy skies, sprinkled in some fog that...
Posted this review
Review
Edited: November 2025