The extended gallery contains images from all community members.
Add to gallery
Description
Take part in the Synergenic Technologies Inc. Hazardous Environment Teambuilding Study. Fight your way through teeming hordes of the undead to escape the testing area. It's almost identical to Prototype Mark 2, but edited to play better in L4D2.
09/10/18
========
Small update this time. Rebuilt the string tables on all of the maps. Fixed a broken texture path. Added some hint entities.
The biggest and certainly the brightest change is that now all of the maps support HDR Lighting and Cubemaps!
Thank you... Finished in 3hrs, 3min and 17 Restarts, Expert Single Player Mode
Checkout my complete walk-through for this campaign through the link below:
h\t\t\ps://www.youtube.c\o\m/playlist?list=PLOFtKLS6rEvm-lEgithQsu0fkI44NA5ea
Copy the URL, Remove \ from (h\t\t\ps) & (c\o\m), then Press Enter
Ch1 was the shortest and it was just about that tank waiting in the end. I luckily passed it while all bots were down.
Ch2 [1 Restart] was longer and had like 2 panic events. Nothing wrong, except for a spawn of 1 zombie behind me in the safe room, really?
Ch3 [8 Restarts] was longer and harder with scripted tanks and hordes triggered for no reason. It's the main reason I took 1 star off.
Ch4 [5 Restarts] was harder than chapters before it, but still managed to do it with less restarts than ch3. I discovered hidden closets.
Ch5 [3 Restarsts] was hard in a way, starting with that trap, but gave my team a better spot to fight hordes and tanks. I made 1 special infected stuck without killing it.
I loved the design and the painting. Nothing wrong with the map routes, whether they are linear or not. All I care about is the map difficulty balance, especially for expert single player mode runners. I also loved the final scene after elevator brought us to streets, epic.
I hope I come across more of your maps. Thank you and keep it up.
Reproduce the NES version of The Legend of Zelda Map. Obtain gold keys and complete puzzles / objectives to unlock doors that allow you to progress further into the dungeons of doom.
this is a beta conversion done by me, ferretsshadow, ...
<<NEW VERSION 5 RELEASED>> This is my first campaign. 3 custom maps based on real places from Spain (coop only). First map is about my neighbourhood of Valencia. Second is the place where I used to play with my band. Third is the place w...
The core to the sequel Let's Build a Rocket. This powerful setup allows players to freeform build their forts and defend their base against zombies! Included are source files and a playable example map. Help make Let's Build maps better ...
This is the first map I ever created. A small maze in order to learn L4D2 SDK as much as possibile before the new year. It has no mods whatsoever.
Feel free to express your opinion!
If some pipes or barrels happens to be very shiny, ch...
In this campaign, i've created a simple but effective campaign, filled of traps, puzzles, a maze, an endless custom-scripted Onslaught, and a challenging finale.
Updated to 4.0 version, adding a new finale, and lots of bugfixing.
Even though humankind is dead, human curiosity is still livin'.
This small and cozy underground lab allows you to develop all
necessary skills and reactions, needed for successful Smoker's tongue reflection.
Swooping Bears.
====
To r...
First and only witch crowning training map, that will not just put you in a room with a witch and a shotgun (meh), but show where and when exactly you have to shoot that scum for 100% crowning in every possible situation.
Crystal blue ...
Posted this review
Thank you... Finished in 3hrs, 3min and 17 Restarts, Expert Single Player Mode
Edited: June 2024