Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
For preview images and video, check the link in the Changelog or the modified below
For images only: imgur,com/a/6UxCYrD
Gamebanana link: gamebanana,com/mods/339409
This is a Half-Life Source map port, made as I started learning Hammer. Tried to create my original map, but took the entire week to make one small one that's playable, so I've decided to try with premade map. This tool was ter...
The survivors start at the elementary school Anna Frank in Pesaro and they have to reach the Fiorenzuola shore where a fishboat awaits them to escape.
This is my first campaign. After having played many campaigns set in USA, UK, Spain, Argentina, Japan etc...I thought it was time to have one set in Italy, particularly in my city.
This campaign was meant for "Italian players", meaning...
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.
This campaign is set in an alternate timeline where the APC that rescues the survivors in Blood Harvest takes them to a vast underground Military Research Complex located somewhere beneath the wild mountains of West Virginia. In there, the survivors had ...
Under Development Early release for public playtesting!
Please Report bugs & issues in the comment and leave some feedback! :)
Current Build is not up-to date and has missing chapters over the actual progress!
A personal port by Solved! Aka "Timonenluca"
Credit to Cuba for the custom melee: Hatchet
- The old school version of Lockdown
- Storm and smoke screen effects
- Version 2
Welcome back the old school version of Lockdown!
Get ready to crush some zombies in the stormy night! A lot of you guys have been requesting the old version of Lockdown, so here it is! This is the old and stormy version with smoke screen effects. Everything will be as it was when this version first was...
Our zombie slayers traverse this 5 map industrial / rural campaign ending with a helicopter escape. This campaign has been taken back to it's almost Vanilla state less the port over. Only major difference is that I left the scripted bridge crossing in but with a much lesser script. Easy Peasy. Also resolved some nav issues, along the way. All 5 original maps are included. Have fun.
They found the survivors of Dr. Malroy's experiments in the labs beneath Lakeside shooting range, but they found much more than that inside those labs. A note pad on a blood stained table also revealed the hidden location of Dr. Malroy's main lab. After re-grouping and guiding the experiment survivors to safety on the Midnight Rider's tour bus, the group has now made their way to this hidden la...
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 379.17 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
This is JohNny.R first map. I hope you like it. At present, the second level of bug has not been fixed. The third and fourth level of corpse tide is fierce, so we need to pay attention to team cooperation
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 with different name Dead Military "2", despite there's no "1" exist. Megadude made it pain in the a** to port (becasue he hates L4D2 for some reason), He placed bunch of L4D2 props like swamp trees, baggage cases, army helicopter (only in finale) and screaming oak's roller coaster blocking the way, tr...
This version has key-searching mechanics added for 1,3,5 maps so pay attention to the hints and be patient, don't rush.
1. No more forced custom models of survivors, special infected, guns, sounds and scripts.
2. Shovel and Leadpipe are recompiled into their own melee weapons and won't replace Cricket Bat and Nightstick.
3. Restored some missing textures incl. "poor...
WIP MAP 1 OF 2
Map can also be found on the Steam Workshop under the title 'Station Approach'
After surviving the initial outbreak, 4 survivors find themselves in the outskirts of Greater London. With rumours that there is a safe haven only accessible by train, they must go on a journey from the residential area to the main street in order to reach the station.
Based on the style of l...
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine.
The survivors eventually find their way out the other side of the mine/cave to be rescued.
Copyright 2015 (& 2018 Steam Workshop) [TimeLordMagnums357 and Ryan Trunten]
This item is not authorized for posting on Steam, except under the Steam accounts named TimeLordMagnums357 an...
The first mission of Final Fantasy 7, the bombing mission. Survivors must plant a bomb in a city and a reactor full of zombies and survive the explosion. The map includes level system with increased difficulty boss battles and more. The map is based on Hannibal's original idea for Counter Strike: Source and Kaemon's rebuild.
[The Lockdown campaign]
The virus outbreak holds a death grip on the United States and the government has been forced to lock down the worst hit cities. Unfortunately for you, that means getting out of one. Can you make it to the evacuation points before they cut off the extraction? This campaign comes with a lot of blood and death, say good bye to the l4d1 survivors (sorry Ellis, guess you ca...
A campaign leading players through various urban industrial settings. Features a high attention to visual detail. 2 out 3 maps are complete.
If you would like to help me make the campaign better, check out the google feedback survey for the campaign. You can find it on the steam workshop page. (Because it's not possible to post links on this site).
Found the files on a hard ...
This is a campaign with 4 chapters, This is the continuation of the Unforgotten Day campaign.
History: The survivors came to the port, the driver told them that there was a concert tower nearby and they had to go and turn on the rockets and music to notify the helicopter. Have fun!
This campaign have cool features like:
I think you will like ...
"They're on a one-way trip.... to HELL!!"
1.7 (changelog below)
Campaign, Versus, Scavenge, Survival, Mutation
5 (Campaign & Versus), 3 (Survival), 4 (Scavenge)
Bill, Zoey, Louis, Francis
Fatal Freight: Remastered is a 5-chapter campaign created with a strong focus on delivering balanced gameplay on all difficulties ...
Things you have to know:
It is a double campaign, Side B can be downloaded here on Gamemaps.
1. This is not a recreation, it is a campaign based on Resident Evil 2 (Leon A) and is playable with L4D2 survivors. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
2. The campaign supports coop and contains one survival map.
3. Enable the instructor hints in Opt...
A L4D2 conversion of my HL2 mod Resident Evil 2: Source
Based on OG RE2, Leon A Scenario.
This campaign has quite a few puzzle elements in it, especially in the 2nd chapter, and is not for the impatient.
This is still in beta, expect some bugs.
4 out of 4 chapters available
(Preferably play this campaign with at least 1 other player)
(If you experience missing text...
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and versus mode, and contains one survi...
Claustrophobia (AKA, The Sewer) is a converted Half-Life 2 mod made by me. This campaign features seven maps starting from a dank, dark sewer, leading all the way up to a Canyon, also features various puzzles and several optional paths to explore for supplies.
Special thanks to Bloue of GameMaps for navmesh help and some map edits.
Current version: V 1.2
This campaign can also be found on St...