[Introduction] This is a survivor mode map，the material comes from Arknights
This is a port of the missing Last Stand Survival map from Left 4 Dead.
Also includes a version set in the day.
First original port created Dec 20, 2017 from the workshop.
Last updated Jul 3, 2019.
Permission for redistribution granted by "Jake".
A Forest, A Sewer, An Ocean, and A Rescue. What else do you want to know?
Models: They are from Garry's Mod. I do not own them, all rights belong to the creator.
Easter Eggs: 3
Patreon: Kryogen_ (Link will be in the changelog)
Also on the steam workshop.
My tribute to the Tank Fever series by Lain.
Target difficulty is Normal; Advanced and Expert are beatable.
Rescue (10min) can come at 3 different places around the map.
Survival with stages (a bit like Helm's Deep)
Now with 7 stages, timings are relative to each stage's start.
Versus / Taaaaank!:
By night, experimental, not thoroughly tested.
Be sure to read the re...
It's been a long road since I started this project shortly before Left 4 Dead 2 was released about 8 years ago, but I'm happy to share with you my custom campaign:
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate b...
An offshoot of Tanks Playground, a little idea we had while playing Tanks Playground with friends.
Survive waves of tanks with increasing difficulty until rescue after wave 10, 15, 20 or 30.
At each wave, one additional tank will spawn.
A valentine map based on my heaven-themed survival map.
Now with nexus that gives global buffs!
The map stops at 20 minutes of survival. There are additional tiers at minute 13, 16 and 20. (platinum,diamond and final).
Also the zombies are dressed up. A good impression is important, even if you're out for blood!
Deep into the swampy unknown, the survivors come across a stranded, desolate ship... The S.S. Landbreaker, a research vessel that was struck with the infection on its return trip... With no one left to pilot... it eventually crashed and settled in the Everglades... Overtaken by the years alone...
But the power is still on?... Not only that, but there are sounds coming from the ship... They alm...
Update realesed. Read change log.
A small beach with some houses inspired by Dead Island Riptide. There are a lot of weapons around the map and points where you can hold out. Use mods from below to get map more Dead Island feeling. Name of the map is fictional btw.
Created for the GameBanana Trouble in Paradise mapping competition.
Version 2.0.1 available now including fixes for prop ERROR signs and more!
The survivors find themselves stuck on the ill-fated ocean liner with a ship full of disease-ridden zombies. They must make their way from their 2nd class cabin on F-Deck up to the Boat Deck where they must fight to escape on a lifeboat. Along the way they will venture through some of the most famous parts of the ship...
Welcome to my heaven , I am your guide and god , goide for short.
there's a radio on a picnic table to start the survival.
Hold out as long as you can.
BETA VERSION 0.1 playable and stable.
Please do not create awefull reviews regarding realism and perfectionism. This has been entirely made from my little mind. It's not a perfect map , but please for god's sakes.. don't give me hell.
Vpk contains two map versions, day and night, both with own light environment, fog and soundscape.
Have fun with our new melee weapon, the shark stick.
To start the event press the button between the pool and the sea.
Check changelog for details
Hashima island, commonly known as 'Gunkanjima' (meaning Battleship Island) is an abandoned mining town located on an island West of Japan. Years of harsh weather conditions have turned the island into an urban ruin.
Features a weather cycle: Every 5 minutes, the sky darkens and rain starts pouring. JimOnions created this beautiful TTT map, which I ported to L4D2 survival. Thanks to K1CHWA, Nic...
You have nowhere left to run...
You have nowhere left to hide...
At road's end... you have no choice but to fight for your right to your last dying breathe...
You may not win the war... but this final battle has just begun...
In this map, the zombies will only spawn from one direction... Expected survival time for most team, even solo player, is no less than ten minutes...
A remake of the Island (or Waterworld) map from the Resident Evil 4 Mercenaries. I finally regained access to my account! Horray! Oh, I almost forgot, there is a hidden room with an audio control panel to play the other mercenary themes. To access it, you're going to have to ask the old man and his religious friends nicely (that's the clue).
Deep underwater, the zombie apocalypse has spread to the city of Rapture. Four survivors have teamed up in the hopes to escape and find a safe location.
All credit goes to 2k games and Irrational Games for the models, textures and sounds. I will happily remove if need be. I am a big fan of Bioshock.
Designed by Tinchoth and textured by me, 4th part of my war saga, This time in Watergate condos at Oakland, CA. As the other maps, nav does not work because my Authoring Tools is damaged... I dont know when It's going to be fixed sorry.
The survivors crash land on an island containing a zombie testing facility. They must find the facility, and fight through to its sub pen to escape.
This is the 'second map' in the planned campaign, where the survivors happen upon the facility, disguised above ground as a normal town.