Reviews for Outrun

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    • OWM2_M_B
      OWM2_M_B

      Posted this review

      7

      Review

      It seemed that you were good at making creative campaigns, but in my opinion you didn't make them real fun :\
      The design is as mediocre as you can guess, and I can't review the other aspects in a objective way. Yeah, this campaign is just for those who want to try something new.

      Edited: 10 days ago

    • SMFX
      SMFX

      Posted this review

      9

      9,杰作

      杰作,非常独特的风格,场景特色十足,不时出现的飞车、通过引线找到机关打开补给仓、布置地雷埋伏僵尸、酷炫的未来特效和动感的音乐,让这张图充满了魅力,难度也不高,十分推荐。注意小方块都是能打的哦
    • DoubleV56
      DoubleV56

      Posted this review

      10

      My All Time Favorite Map

      This is one of the few maps I enjoy coming back like BOT Battle of Ogre and Crash Bandicoot. Environment is great. Challenges placed in certain parts of the map feels pretty balance. Love the retrowave music used here, easter eggs are great here. The hold out music in the finale is *chef kisses*. Every few months me and my friends would go back and play this. Perhaps we will get a sequel to this in the future?
    • l4d2survivor
      l4d2survivor

      Posted this review

      8

      A Pretty Cool Map

      Pros:
      Custom Music
      Custom Sounds
      Custom Vehicles
      Custom Health Pickups
      Visually Stunning Map Design
      .
      Cons:
      Repetitive Events : All Panic Events are essentially the same - Pull a Lever, Flip a Switch and hold-out
      Lights: Although some areas are visually stunning, many are quite dark and could have used a spot light or 2
      .
      Summary: As a fan of the genre, I'd say this is a pretty cool map.
    • tonyfcw

      Posted this review

      10

      nice!

      i love ambience music! nice map!
    • RedTheUser
      RedTheUser

      Posted this review

      10

      holy shit its noice

      retrowave gives it a diffrent feel like it 10/10 almost 0 missing content
    • mectec082
      mectec082

      Posted this review

      10

      Very Fun and Nostalgic

      Very fun Campaign. Great music!! Very well designed!! Excellent challenges but not overly difficult and is moderately equipped. The finale was absolutely epic. Loved it!! Definitely a recommended download!!
    • youtae

      Posted this review

      8

      goood

      -custom contents
      -no bug
      -good difficulty balance
      -nice
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Quite a challenging and fun campaign! Do expect a challenge from chapter 3 onwards, as you'll be facing increased infected counts, forced special spawns and of course riot cop uncommons. The finale is the ultimate test, you're given lots of supplies to deal with multiple waves of infected and quite a few tanks as well. Has many custom elements like an optional task to find coins to get rewards. I don't even need to explain the aesthetic to you lol, it works well.
    • furrydragon42

      Posted this review

      10

      Really Chill :)

      This is one of the most chill campaigns ever. Great ambient music, unique colors and environment, straight forward, not difficult and balanced. I had a blast with this one. Really enjoyable and recommended.
    • samuraijake
      samuraijake

      Posted this review

      10

      Good map

      - Bring me back to Initial D feeling, 1980 feeling
      - love ambience music , good syncwave , retro wave
      - story line easy and simply 
      - the map is challenge a bit, but not over hard
      - map texture used default map creating texture make the game consumed low PC spec, no graphic problem
      - no bug
    • SerenityRose
      SerenityRose

      Posted this review

      8

      Retro love

      I love this map it was so much fun to play.
      there was a lot to take in and I love every bit of it 
      (that being the background, the skybox, the map sound effects, the panic events, etc)
      play this map at least once you won't regret it.
    • AmazingNep02
      AmazingNep02

      Posted this review

      6

      Amazing Experience, Awesome Visuals

      The only issue with this campaign is the finale is unfinishable at this state, once the finale is fixed, I'll make it 4/5 because this is one amazing campaign. I love the visuals, the music, the environment, the pathing. I would definitely recommend a playthrough of it whenever the author fixes the finale so it is actually finishable, which was actually extremely disappointing, we wiped around 2-3 or more times and still its unfinishable, i see what should be the rescue box but it does nothing when u go in it.
    • Andersonpakky
      Andersonpakky

      Posted this review

      10

      One of the best newer campaigns I've played

      Call me a nerd but I really love the synth wave design of these maps! Huge music nerd so this is right down my alley for me! Super original idea and cool asethic! One of my new favorites for sure!!
    • kurochama
      kurochama

      Posted this review

      10

      Fun grid campaign

      Tested this twice, & cleared the campaign in about 1 hour. The grid areas made me feel like in digital world of digimon in wireframe mode. It's dark but more like high contrast areas in which players can still see around them despite the dark theme. The supplies are enough & bot navigation is fine. Some switches are not highlighted but the instructions help figure out what needs to do. The directions are clear too.
      .
      The interesting thing in this campaign is there are some fun features. Coin & key collections are available, but they're optional for those who love exploring & collecting stuffs. I think I still miss some coins in my 2 tries, so I plan to try again later. The other feature is trap building. If you meet like ammo piles but they consist of tools, those are the trap building tools. The traps are landmines & sensor-detection explosive on the finale. They are only triggered by the infected, so survivors are safe walking on them as long as there's no zombie coming to them.
      .
      Every map has coins with different colors & some places that can be opened by pushing some switches. The switches can be missed as some don't glow, but they can be found easily if survivors explore carefully. Some maps has keys that unlock secret rooms. I loved the secret room with Terminator theme song on map 3.
      .
      Then the finale. Survivors need to walk for awhile to reach the location where the holdout finale takes place. The instructions on the finale are clear, & the weapons there are complete. Sometimes, the finale is bugged, like the car never comes even after 2nd wave of tank is over. I tested the finale 3 times & encountered the bug once.
      .
      In overalls, this campaign is fun to play alone or with friends. Btw, about the coins, I think I have a small suggestion. Probably if possible, it would be better to put a hud about the coins, like "gold coin icon= ??/??", so players know how many coins left to collect. Or the author can just write the info about the amount of coins in the campaign description. Btw, I still have no idea about what will happen if players collect all coins.
      .
      Well, I look forward to the next cool campaigns.
      • Yes. as far as I can tell. there is 2 yellow key and one blue key. 
        .
        The mystery key is the blue key. when you pick it up, a door to the right opens with some Samurai swords. I'm assuming that's what it open. 
        I have not found a door with a blue key. I've played this campaign about 12 times.
      • under_dog:
        Oh I see... I just kept collecting the coins without taking a look at the health bar so I didn't know if the coins restored some health. So the only secrets in this campaign are the keys then
      • The coins restore some of your health. That's all I've determined they do.
    • under_dog
      under_dog

      Posted this review

      10

      Awesome!

      The Good.
      .
      1-The Tron Look. 
      .
      2-Great Music to Kill Zombies By. I prefer Rock or Heavy Metal. But this music suits the map perfect.
      .
      3-Switches.
      .
      4-Power Up Coins.
      .
      5-Breakable Boxes for Goodies.
      .
      6-The Atari Explosion Sound.
      .
      The Bad......Nothing.
      .
      .
      I really like this map. The final can be chaotic. I was expecting an Atari asteroids Ship or the ship from Yars Revenge to appear.
      .
      There was only 1 weird occurrence. During one play on map 2, We were incapped and restarted. as soon as we moved in the safe room, map 2 ended and we were at map 3. 
      No other issues though. 
      .
      Keep up the good work. Lego is a Great Map as Well.
      .
      Thanks for all your time and effort making maps for this Awesome Game!
    • kondoriyano
      kondoriyano

      Posted this review

      8

      fantastic journey into realm of synthwave

      awesome campaign with aestethic hellish synthwave grid scenery ! with fun mechanic and awesome retrowave music
      need more props and add more light source in some area in the maps
    • EricChang
      EricChang

      Posted this review

      10

      Very amazing capmaign based on the Steam game "Cyber Outrun".

      I completed this campaign in the singleplayer mode, it's very fun and design is also very well.^^ The difficulty of chapter 3 to chapter 5 will become higher, but the music of the original game is also added to the map, which make the experience of playing is very great.^^ Really amazing campaign.^^
    • DHenk
      DHenk

      Posted this review

      10

      Excellent Campaign in the style of TRON.

      OK just finished it . It took me 1hr and 14 min to complete using Solo and Easy (I use these settings as I usually have more time to look around).
      There were zero navigation issues. Although only a couple of directional arrows it's not to difficult to find your way. If you hit a dead end there is usually something there to get and make it somewhat worthwhile. Back track and work your way forward. 
      The TRON like grid graphics are superb and a great alternative to the usual city areas of most campaigns.
      Best new graphic effect was the exploding barrels. Awesome detonation akin to the propane tanks as no residual fire.
      
      Good balance to hordes (some folks like to pummel you with specials). Don't forget to grab the coins.
      Plenty of supplies scattered about to use and the Bots pick up everything as needed (better weapons and first aid supplies). 
      I only lost Rochelle near the end of the "Heights" map. Charger blew her off the high rise without a parachute (sorry Rochelle). Two more turns we were in the safe room.
      
      The Finale was good. Blow the Grid and withstand the hordes and tanks. Fortunately I was able to use the M-60's and Grenade launcher (I actually used the real one in the service) to thin them out before they got too close. Bots did an excellent job of sustaining fire on the close one. Escape vehicle was a nice touch.
      Finally the credits start to roll and lets you know the "game.exe" file had stopped running.
      Overall it was a fun romp. Now to go back and play it with a crew on higher levels.
      Thanks for creating this campaign as it is well worth playing.
      
      Dave

      This review was posted before the latest release.

      • Rochelle came back in the safe room. She looked a bit cheesed off for getting knocked over the side. I did see the yellow keys on the walls. Didn't know what that was all about. I might go back and take a second look. BTW I had to look up "retrowave / and synthwave". Didn't have a clue what it was. I'm 69 so that explains why. :-)
      • Sounds like quite the adventure! Did Rochelle get rescued at a rescue closet or was that later on? Were you able to find the hidden yellow keys on two of the maps? Thank you for playing through my map! :) I most definitely did get inspiration from tron when you start out in the arcade and with all of the machines inside the digital world, but it was also heavily influenced by the retrowave/synthwave genre.

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