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This is a fixed version of Dead Before Dawn DC. The orignal creator of this campaign haven't updated it since 2013, and had many bugs on some areas and never fixed FREE_EDICTS issue when hosting (only happened on the 3rd map), which many people have pointed out and complained about, but nothing has happened. This version fixes all these issues. The 3rd map has also been split into 2 parts to make sure it doesn't crash down on either client and server side. TLDR: This fix was made because of the crashing issue this map had on the 3rd map. No, its not the "verify game cache" which only checks for broken, corrupted and outdated files. This issue is with the "Entity Limit". The 3rd map had to be split into 2 seperate maps to make sure it didn't crash with "no free edicts/NO_FREE_EDICTS", which mostly happens on Dedicated Server (This has nothing todo with local servers). The 3rd map had over 200% of entity data, which is not good. Since it makes the game very unstable, basically pushing it to its limits. This version will also fix some exploits the original campaign already have, and also some bug fixes on some areas and more.
07/23/15 ======== Anna Is Gone - Fixed tank not spawning @ bridge - Fixed broken decals
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Dead Before Dawn ...
Version 1.2 Beta