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Description
A 5 maps coop/vs campaign set in the desert/ancient Egypt excavation siteFeature: Custom melee weapon - The ancient relic
A fast and sharp melee weapon that can quickly mow down a horde. Weapon has an alternate skin that spawn on occasion.
Stats:
Difficulty rating: MEDIUM
Average COOP playtime: 50 minutes (no restart).
Playable in Versus mode. Please report any bug you find
Map name in the console:
dune_01
dune_02
dune_03
dune_04
dune_05
Optional Music pack: https://steamcommunity.com/sharedfiles/filedetails/?id=3421711645
Special Thanks to Playtesters and feedbacks:
Cuba
Henrietta
Kozeki
ChimiChamo (he also asked to do talker script but then he went out for milk)
John Hive (real)
brettmo
Despair
SunnyMoly
...and then some I couldn't remember
Credit:
Valve/CS Anubis creators - Custom assets
Crowbar Collective - Textures
Kit Northman - Sword model: https://sketchfab.com/3d-models/egyptian-sword-game-ready-model-116301eb68e242ec8cd3b32dbd895b81
Shu - Sword animation
Respawn Ent/NSFU2 - Sound samples
komaokc - Skybox: https://gamebanana.com/mods/7276
Cuinn Herrick/Descarado/Kitt - Skybox: https://gamebanana.com/mods/368843
7EMPEST - Mapping, models, scripts, SFX/music
This campaign is a work of art. My favorite map is the second one. How can some people create such beautiful things? How can people be so different? Some campaigns are incredibly bad and I wonder why in "Map's" name would someone upload such pieces of --beep--. And then there are amazing campaigns like this one, with breathtaking graphics, that you have to move several steps and look around, take screenshots, move several more steps and be amazed by the scenes, and repeat these steps all over the map. I've seen a lot of great graphics in games and movies during the years, but there's something in the second map that makes it impressive and different. How can it amaze me after seeing lots of modern games and movies? I can probably feel the real talent of the artist/s who created this. Complex graphics and video effects are not everything that matters. The real artists can make you FEEL their creations. Looks and feelings are not the same thing. I see every day extremely complex graphics and effects in movies and games, but they usually lack any feeling. This is what's different in this campaign. I played with a continuous feeling of wonder, of beauty. How could someone or some people make ZOMBIE game maps be some of the most beautiful things I've ever seen? Very interesting and original finale, with traffic! Well... just a van, from time to time, but still. You have to watch for traffic in addition to zombies.😁 Another original idea that I love is about spikes. LOTS... Poor bots, I had to carefully lead them trough the area. 😄
This is Scar version of Rifle with M203. Everything is the same, except the cfg filename & the feature names.
List of features available on "scar with gl.txt" cfg file:
1. Scar GL User: Which type of survivor can use this (bots o...
Suspend disbelief
Open public beta test of upcoming new update
The original will be fixed, and this version updated, when testing is completed
Currently 16 chapters for testing, all randomly chosen from both Left 4 Dead
Inspired by...
You find yourself locked up in a Hersch Co. storage depot, hastely converted by what remained of the local population into a small holdout. The only way out appears to be opening the loading bay shutters. However, proceed with caution, a...
Posted this review
One of the best L4D2 campaigns I've ever seen 👍