Mutated Common Infected (Vscript)
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Description
This mod is actually an experiment for my upcoming mod, "Boomer Army Invasion". Somehow, the method to change skin color via vscript that I used on special infected & tank didn't work on common infected, so that's why I took initiative to use glow instead. As this is still experimental, there's no cfg file yet. For the details of the glow colors & the danger levels, I'll explain it on the mechanisms below.
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Mechanisms of "Mutated Common Infected":
- Common infected will start to mutate when a special infectes spawns or when a survivor player is back from afk.
- Here are the types of mutations & the traits (from low to high danger level):
Green (Acid CI)
+ Drops acid when attacking a survivor
Blue (Disarmer CI)
+ Can disarm primary gun when attacking a survivor.
Light Yellow (Vomit CI)
+ Biles a survivor when attacking
Yellow (Troll CI)
+ Imagine getting punched by tank, but it's CI :D
Orange (Inferno CI)
+ High threat
+ Spawns flame on the ground when attacking a survivor
Red (Suicide CI)
+ High threat
+ Explodes when attacking a survivor
Purple (Coma CI)
+ High threat
+ Has 10% chance to reduce survivor's total health to 12
+ Causes black & white debuff when attacking a survivor
- Each common infected will only have one trait.
- The glow of the mutated common infected will show up only in medium range (around 5-6x melee range).
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So, if you get bored of the normal common infected, you can try this mod. Imagine playing a minigame where you have to shoot the right common infected.
NOTES:
- A known bug: If you're attacked by "Troll Common Infected" in a place where you can't jump (for example, vents), there's a chance that you'll get stuck on the ceiling
- Common infected with special traits
- Common infected with colorful glows
- New threats & challenges
Tagged
Changelog
04/10/25 ======== No change notes have been added by the publisher.
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kurochama
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File Details
mutated common in...
(4.4 KB)
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Version 1.0 Complete
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