

Super Gore Shove (Vscript)
- 680
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
"What if you can shove strong enough to destroy common infected's limbs...?" "What if you can send special infected, tank & objects flying with just one strong shove? Would you literally become One Shove Man...?" Yeah, this mod is just for fun :D . This mod allows you to destroy common infected, send special infected & tank flying simply by shoving them. You can also shove objects like cars, forklifts, anything that tank can also smash. So if you're lucky, you might be able to play tennis with tank :D . List of features available on "super shove.txt" cfg file: 1. Super Shove User: Which type of survivor can use "Super Gore Shove" (bots only/ players only/ all). 2. Super Shove Damage: How much damage the infected will take when hit by "Super Gore Shove". Min= 1, max= no limit. 3. Super Shove Gore Mode: When enabled, common infected killed by shoving will have parts of their body destroyed. If you use custom skins for common infected that don't support gore/ destroyed limbs, disable this feature to avoid problem. Vanilla common infected will be just fine with this feature enabled. 4. Shove Pushback Power: How strong the pushback power is on special infected, tank & objects. Common infected & witch are immune to pushback (hardcoded by the game). 5. Shove Pushback Survivor: When enabled, survivors can push other survivor back by shoving. The value controls which type of survivor can be shoved (bots only/ players only/ all) 6.Shove Pushback SI: When enabled, survivors can push special infected back by shoving. The value affects whether boomer is excluded from damage by 'Super Shove Damage' or not. 7. Shove Pushback Tank: When enabled, survivors can push tank back by shoving. 8. Shove Pushback Object: When enabled, survivors can push object back by shoving. 9. Infinite Shove Mode: When enabled, survivors don't have fatigue when shoving (no cooldown when continuously shoving). 10. Super Shove Extra Effect: When enabled, there's a particle effect triggered when successfully shoving a target with "Super Gore Shove". The value controls the types of effect. 11. Apply Damage On Object: When enabled, "Super Shove Damage" will be applied on shoved objects. (Notes: Custom enemies/ bosses in custom campaigns are categorized as objects, so this feature will take effects on most of them) Mechanisms of "Super Gore Shove": - "Super Gore Shove" takes effects the moment survivor successfully shoves a zombie or object. - Special case for survivors: You need to look at the survivor you want to push back with "Super Gore Shove" in order to make it work. & before the shove successfully hits, hold SHOVE key. - Another special case for special infected & tank, you simply just need to be in shoving range in order to successfully apply pushback on them. - "Super Shove Damage" is applied the moment the shove hits target. For special infected & tank, it's when they're successfully sent to the air. - "Super Gore Shove" can cancel special infected's pin ability when timed well, with smoker's tongue as the exception (how are you supposed to shove smoker from afar, huh? :D ). So with this mod, you can play with tank for fun, like that on one of the animated previews & video :D .
- Destroy common infected with a shove
- Knockback on special infected with a shove
- Knockback on tank with a shove
- Knockback on movable objects with a shove
- A cfg file to configure various features for fun
Tagged
Changelog
01/24/25 ======== No change notes have been added by the publisher.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
kurochama
Developer
File Details
super gore shove.zip
(6.2 KB)
View Changelog
Version 1.0 Complete
kurochama : Trending

mods : Trending

mods : New & Popular

You may like...
- L4D Survivors ClassesN/A
This is a vscripts driven mod This mod doesn't support any addon maps This mod unlocked all cs weapons (melee & guns) Don't forget to check if this mod doesn't conflict with any other mods, before report it doesn't work [Author always ma...
- Gnome Ammo Dealer (Vscript)N/A
This mod was originally one of features on "Gnome Warriors" (so if you use that mod, there's no need to use this). I found it necessary to make this as a standalone mod when I remembered about how players often complained about the lack ...
- Gun Collectors LiteN/A
This is the lite/ mini version of the Gun Collectors on workshop that I made. A friend on workshop gave me this alternative idea, so I decided to give a try, & somehow it succeeded. As this is a mini version, the features are simpler tha...
- Insanity WorldsN/A
This is a vscripts driven mod Note that this mod doesn't work on any Custom Maps or Official Servers This mod is not mutation. it can runs on every game mode _____________________________________________________________________________...
- Shotgun Spas with M203 (Vscript)N/A
This is Shotgun Spas version of Rifle with M203. Everything is the same, except the cfg filename, the feature names, & this one uses "director_base_addon.nut". Q: "What's that electricity on the previews?" A: "That's from other G...
- Super TankN/A
Super Tanks mod. i don't own any of code in this mod Check every detail in steam workshop page here: https://steamcommunity.com/sharedfiles/filedetails/?id=2945298750 contains unique skills for tank, due to letters limit, i'll not ad...
- Item ConversionN/A
I'm sure that people are familiar with item conversion feature on mutation modes. Yeah, This mod has the similar feature. Q: "What are the differences from that on mutation modes?" A: "There are some differences, including a cfg fi...
- Mutated Terror (Deadly Special Infected)N/A
Well, I made this mod for preparation of an even bigger mod that might greatly change L4D2 default mechanisms. As that mod still takes quite long time to make, so, let's do the much simpler one like this mod first. This mod, just as t...
Be the first to post a comment!