Holy Rest Area (Vscript)
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Description
This mod deploys sanctuary on every saferoom. The sanctuary gives various buffs & mainly healing buff. So, not only safe from zombies, now survivors can also gradually heal inside saferoom & get other buffs.
List of features available on "holy rest area.txt":
1. heal_amount: How much heal amount per 0.5 second in sanctuary. Black & white debuff will be removed when the health is above 75. Min= no limit, max= no limit. NOTES: If you set it to minus, the health will decrease instead of increasing.
2. auto_revive_from_incap: When enabled, survivors can revive from incapacitation automatically in sanctuary. If they're incapped when pinned by special infected, they will release themselves from the pin.
3. auto_revive_from_death: When enabled, survivors can revive from death without using defib in sanctuary. However, it takes around 10-15 seconds before the dead survivors are revived by themselves.
4. auto_ammo_regen: When enabled, survivors get auto ammo refill in sanctuary. Shotguns get random 1-5 ammo refill, while other guns get random 5-25 ammo refill.
5. medical_cabinet_sanctuary: When enabled, medical cabinet also has a sanctuary that allows all sanctuary features.
6. zombie_exorcism: When enabled, all zombies getting close to sanctuary will get burned. Special infected, tank & witch take damage equal to 10% of current health every 0.5 second. This requires at least 1 survivor to stay in the sanctuary.
7. sanctuary_marker: When enabled, a firework will show up at locations where the holy rest area are.
8. divine_protection: When enabled, survivors gets a damage resist buff in percentage based on the value set when staying inside the holy rest area. Examples: If the value is set to 10, survivors take 10% less damage. If it's set to 100, survivors take 100% less damage (no damage)
Mechanisms of "Holy Rest Area":
- When starting a round, the saferooms will be designated as holy sanctuaries.
- Every 0.5 second, the buff effects on the sanctuary is triggered.
- The radius of the sanctuary is 300 (around 4x melee range). So, it doesn't always cover the whole saferoom. For example, inside the train at the end of map 2 of "Death Toll", only the front part of the train near the saferoom door is covered by the sanctuary.
- Each buff is controlled by the cfg file. It means that you're free to enable/ disable any buff features as you like. For example, you can also disable the healing feature via cfg file & only enable ammo regen & "Zombie Exorcism".
So, this mod makes Coach's faith to God reach maximum level :D .
NOTES:
- "divine_protection", if set to 100, has a chance to heal some health if a common infected attacks from behind. So, it's recommended to set the value below 100.
- Special buffs in saferoom area
- Cfg file to enable/ disable buffs
- Medical cabinet also has buffs
Tagged
Changelog
05/03/25 ======== v1.4: - Fixed some bugs that caused some errors on console.
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kurochama
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File Details
holy rest area.zip
(6.4 KB)
View Changelog
Version 1.4 Complete
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