Holy Rest Area (Vscript)
- 2K
- 6
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
This mod deploys sanctuary on every saferoom. The sanctuary gives various buffs & mainly healing buff. So, not only safe from zombies, now survivors can also gradually heal inside saferoom & get other buffs.
List of features available on "holy rest area.txt":
1. heal_amount: How much heal amount per 0.5 second in sanctuary. Black & white debuff will be removed when the health is above 75. Min= no limit, max= no limit. NOTES: If you set it to minus, the health will decrease instead of increasing.
2. auto_revive_from_incap: When enabled, survivors can revive from incapacitation automatically in sanctuary. If they're incapped when pinned by special infected, they will release themselves from the pin.
3. auto_revive_from_death: When enabled, survivors can revive from death without using defib in sanctuary. However, it takes around 10-15 seconds before the dead survivors are revived by themselves.
4. auto_ammo_regen: When enabled, survivors get auto ammo refill in sanctuary. Shotguns get random 1-5 ammo refill, while other guns get random 5-25 ammo refill.
5. medical_cabinet_sanctuary: When enabled, medical cabinet also has a sanctuary that allows all sanctuary features.
6. zombie_exorcism: When enabled, all zombies getting close to sanctuary will get burned. Special infected, tank & witch take damage equal to 10% of current health every 0.5 second. This requires at least 1 survivor to stay in the sanctuary.
7. sanctuary_marker: When enabled, a firework will show up at locations where the holy rest area are.
8. divine_protection: When enabled, survivors gets a damage resist buff in percentage based on the value set when staying inside the holy rest area. Examples: If the value is set to 10, survivors take 10% less damage. If it's set to 100, survivors take 100% less damage (no damage)
Mechanisms of "Holy Rest Area":
- When starting a round, the saferooms will be designated as holy sanctuaries.
- Every 0.5 second, the buff effects on the sanctuary is triggered.
- The radius of the sanctuary is 300 (around 4x melee range). So, it doesn't always cover the whole saferoom. For example, inside the train at the end of map 2 of "Death Toll", only the front part of the train near the saferoom door is covered by the sanctuary.
- Each buff is controlled by the cfg file. It means that you're free to enable/ disable any buff features as you like. For example, you can also disable the healing feature via cfg file & only enable ammo regen & "Zombie Exorcism".
So, this mod makes Coach's faith to God reach maximum level :D .
NOTES:
- "divine_protection", if set to 100, has a chance to heal some health if a common infected attacks from behind. So, it's recommended to set the value below 100.
- Special buffs in saferoom area
- Cfg file to enable/ disable buffs
- Medical cabinet also has buffs
Tagged
Changelog
05/03/25 ======== v1.4: - Fixed some bugs that caused some errors on console.
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
-
kurochama
Developer
File Details
holy rest area.zip
(6.4 KB)
View Changelog
Version 1.4 Complete
kurochama : Trending
mods : Trending
mods : New & Popular
- Monolithic Turtle Head Studios Aesthetic Damnation
- Vanilla+ Weapons and Items Pack
- Collection of all my mods
- MW22 VHS-2(SG552)
- Assault [Mutation]
- Aim Down Sights Collection
- MW19 M4A1 [Colt M4A1 CarbineModel 921 (KAC Handguard)] (M16A2) [request]
- Psyskallar Winter Aesthetics
- [MWIII] SOA Subverter Time Stealer [AKM]
- SILENT HILL f Sacred Sword w-A Dreamlike Animations [Sound fix Ver]
You may like...
- Malboro Boomer (Vscript)N/A
If you ever played "Final Fantasy" series, you're sure familiar with a green monster named "Malboro". Yeah, this boomer has the annoying traits of that "Malboro". This boomer is a miniboss. It means that he's a greater threat than nor...
- Atomic Pipebomb (Vscript)N/A
Well, this is a special pipebomb. I'm not sure if there's already similar mod because afaik, people usually just reduce the tick duration so it will explode faster. "What makes this different?" This doesn't change any cvars...
- Cena Boomer (Vscript)N/A
"What if Boomer can taunt survivors by saying like, 'You can't see me...'...?" :D & here it is... One of mini bosses on "Boomer Army Invasion", "Cena Boomer" :D . probably some people have already guessed what his trait is, & they...
- Item ConversionN/A
I'm sure that people are familiar with item conversion feature on mutation modes. Yeah, This mod has the similar feature. Q: "What are the differences from that on mutation modes?" A: "There are some differences, including a cfg fi...
- Ak47 Paladin CSO (Vscript)N/A
Just like the original from CSO (Counter Strike Online), there's special ammo that can be used when player uses scope. Yeah, you can use scope on ak47 with this mod. During using scope, the special ammo will trigger small explosion that ...
- Small HealingN/A
This feature is actually available on "Merciless Survivor Bots" as one of its "jack-of-all-trades" features. I decided to make it as a standalone mod. This mod allows survivors to heal small amount of health simply by canceling healin...
- Melee SharpshootingN/A
A: "If a melee can snipe jockey in the head from afar, I think it would be fun..." B: "Dude... This is a normal zombie game in a normal world, not in superhero or murim world..." A: "Let's just ruin the normal zombie world then, as lon...
- Self Rescue From ClosetN/A
This mod allows survivors to get out of closet by themselves. So, there's no need to wait for rescue anymore. NOTES: - If you want to see the animated preview of how it works, check the workshop link.