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Description
Our survivors start out in Amsterdam where they end up finding a sail boat to help them push forward. After several adventures they eventually find an underground submarine bunker where a submarine awaits but is in mothballs at the moment. There must be another way to escape if they can just find it. This campaign is a combination of 7 maps from 4 different incomplete/broken campaigns (Amsterdam - Klotz - EE 2012), (Final Salvation Demo - Final Salvation Developers 2013), (The Palace - Grippy 2011), (Apocalypse - 1SG Heartless) and (Base Instinct - Goliath 2010). All credit except for repairs / porting goes to the original artists. All nav/campaign maps have been repaired and any alterations required to make the maps playable were made.
First 3 Chapters are interesting but full of deadly traps, middle 3 Chapters seems a little too short, and the final chapter is a disaster.
The final chapter is too long, first part and the second part could be sprerated into 2 Chapter, It's exhausting to encounter a resuce event in a very large area full of tank from everywhere and endless horde after a exciting escape from a laboratory.
Also, the final chapter is full of bugs. Hint info is not working very well during this whole map, and in the final chapter, after taking care of several hordes , you will find no normal enemy occurs in the recure area, because all of them respawns in a room with the door permenently blocked. It's a very frustrating finale for such a good map.
Edited:
February 2024
Developers & Credits
Klotz - EEm, Final Salvation Developers, Grippy, 1SG Heartless,
This mod allows survivors to throw melee weapon by pressing SCOPE/ ZOOM button, or holding RELOAD button & then pressing ATTACK button.
The simple mechanisms of "Throwable Melee Weapon":
- Hold RELOAD button & then press ATTACK to th...
"What if all items can glow in different colors & the glows are visible even from afar?"
This random idea suddenly came out when I updated a new feature on my "Throwable Melee" that made the melee glow. & so, this mod was made out of ...
Green Fire = Burning - Tall / Normal
Pink Fire = Molotov - Short / Lowered
All other fire particles, are in default color.
绿色火 = 燃烧 - 高 / 正常
粉色火 = 火焰地火 - 矮 / 低
其它火特效没变,都是正常那色。
pack of survivors only they're all godzilla! it's a request from someone in the comments! interesting...
credits: https://steamcommunity.com/workshop/filedetails/?id=3213298450
Posted this review
Good Map with A disaster finale
Edited: February 2024