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WIP MAP 1 OF 2 Map can also be found on the Steam Workshop under the title 'Station Approach' After surviving the initial outbreak, 4 survivors find themselves in the outskirts of Greater London. With rumours that there is a safe haven only accessible by train, they must go on a journey from the residential area to the main street in order to reach the station. About: Based on the style of l4d2's 'Last Stand', this is to be a long 2 map campaign. This is the first map, with the finale coming some time in the future. It currently features: - 15-20 minute long map - 3 distinct environments - 2 panic and 1 crescendo events - Custom model - Secret (somewhere in the first street) Notes: - The crescendo event has incorrect text. (I may try to fix this in the future?) - Crescendo event 'Turn alarm off' notification doesn't display until players progress through the level a little bit more. - Players must exit the game through quitting to the main menu once the checkpoint has been reached until a Finale map is added. - Some parts of the map may result in dropped frames, comment/ dm me if its an issue and ill try to fix it. - Same potential issue with the Navmesh, comment/ dm and ill try to fix. - If the survivor bots arnt following you, slow down/ go back a little and it will work. - If windows disappear and there are holes in the buildings, setting your 'Effect Detail' to high fixes this. - Lighting is bad at some parts in the map, these arnt fixable unless i re-do the sections, this is my first map go easy on me, ive learnt my lesson :( Thanks to: - Adam "Supernorn" Riches - L4d poster template - TopHATTwaffle - Hammer tutorials - 3kliksphilip - Hammer tutorials - r/Hammer - General help - Valve Developer Community - General help - WorldofLevelDesign - Tutorials - Lonely Degenerates discord Feel free to comment, rate and critique! All feedback welcome :)
04/08/21 ======== First map is complete and fully playable
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Version 1.0 Complete