Anti Traps
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Description
"Have you ever thought about how annoying traps in custom campaigns can be, especially instant-death traps?" "Have you ever thought about what if it's possible to play unfair (troll) trap campaigns without having to enable god mode or noclip?" "Have you ever thought about what if bots are immune to traps so they can follow you without dying in trap campaigns?" Yeah, you can get your answers on this mod. This simple mod allows survivor to ignore trap damage. You can also freely set which type of survivor (bots only/ players only/ all) will be able to ignore damage on trap, & also whether the damage nullification is also applied to fall damage or not (some traps can also drop a survivor to death pits). There's only 1 simple feature on "anti traps.txt" cfg file: 1. Anti Traps Mode:This controls which type of survivor will ignoretrap damage, & also whether fall damage isalso ignored or not.Bonus Feature: "Chat Commands"- warp to team = warp yourself back to wherealive survivors are located.- warp to base = warp yourself back to wherethe starting point is located.With this mod, you can try to challenge unfair/ troll trap campaigns without worrying about bots dying too fast, or even you can make traps like jokes :D . NOTES: - As this mod uses "AllowTakeDamage" function on "scriptedmode", changes made on the cfg file only take effects on next round/ map or when starting a new map. - This mod doesn't ignore drown damage (continuous damage when survivor is drowned in the water), as drown damage uses different damage formula that can't be nullified by "AllowTakeDamage"
- Ignore damage from traps
- Protect bots from traps in trap campaigns
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Changelog
11/03/24 ======== v1.1: - Fixed a bug that prevented "Anti Traps" from working on certain custom campaigns. Now it works on all custom campaign, including "Hehe" & "Glubtastic" series
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kurochama
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File Details
anti traps.zip
(3.3 KB)
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Version 1.1 Complete
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