Throwable Melee Weapons
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Description
This mod allows survivors to throw melee weapon by pressing SCOPE/ ZOOM button, or holding RELOAD button & then pressing ATTACK button.
The simple mechanisms of "Throwable Melee Weapon":
- Hold RELOAD button & then press ATTACK to throw the melee you're holding. Alternatively, you can press SCOPE/ ZOOM button to throw.
- You'll temporarily get a pistol after throwing your melee.
- The thrown melee will have a special dynamic light following it, so it works like flare.
- When it successfully hits zombies (CI, SI, tank, & witch), there will be a small shockwave special effect.
- The damage is equal to normal melee attack. Here's the table of damage:
Common infected
• Instant kill
• Common infected near the target
will stumble
Witch
• Damage is equal to 50% of current
health
(at 1000 health, 4 throws will kill
the witch, like the default)
• Common infected near the target
will stumble
Tank
• Damage is equal to 10% of current
health
• 20% chance to stumble
• Common infected near the target
will stumble
Charger
• Damage is equal to 80% of health
when health is above 500
(2 hits to kill)
• Instant kill when health is
below 500
• 100% chance to stumble
• Common infected near the target
will stumble
Other Special Infected
• Instant kill, like the default melee
damage
• 100% chance to stumble
• Common infected near the target
will stumble
- The thrown melee can destroy breakable objects. Custom bosses/ enemies in custom campaigns may be included as long as they can take damage.
- When the thrown melee hits zombies, there's 1 second of cooldown until the melee automatically returns to the owner.
- When the thrown melee hits objects or misses, there are 5 seconds of cooldown penalty until the melee automatically returns to the owner.
- You can throw the melee at other survivor, but it will deal no damage. Instead, the survivor thrown with melee will stumble & use some voicelines to complain, or scream (don't try to throw it at Zoey or Louis, ok :D ).
- The throwing damage can bypass riot zombie's armor.
- After the melee is thrown, you can force it to return to your hands instantly by holding E (Use) key.
- If you throw melee when you're hanging from the ledge or incapacitated, melee won't return. But you can hold E (Use) after you stand up again to pick the melee automatically, no matter how far the melee is.
- If you throw melee while climbing, the melee won't return automatically but the E (Use) key can be used to pick the melee no matter how far it is. However, the moment you press E, you'll lose your grip on the ladder, so make sure to grab the ladder again after you press E to pick the melee.
Now there are 2 files inside the zip file:
1. "throwable melee weapon (first version).vpk": This is the version without cfg file.
2. "throwable melee weapon.vpk": This is the version with cfg file. The cfg file controls the damage multiplier of each zombie type (CI, each SI, tank, witch), cooldown timer when hit, cooldown timer when missed, gore mode etc.
So, with this mod, you can have a semi-boomerang melee to support you as a melee wielder, so you can also deal long range even without pistols.
NOTES:
- A video preview will be added later.
- Melee can be thrown
- Press RELOAD + ATTACK to throw
- The thrown melee can return
Tagged
Changelog
03/21/25 ======== v1.4: - (Only for "throwable melee weapon.vpk") Added "Forced Melee Pickup" mechanism on the thrown melee by holding E (Use) key after the melee is thrown.
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kurochama
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File Details
throwable melee w...
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View Changelog
Version 1.4 Complete
kurochama : Trending
mods : Trending
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